Virtual Desktop

Virtual Desktop

Cinema Screen
TickTock 25 Apr, 2016 @ 7:41pm
Change sitting position
Are you able to sit in a different area in the cinema? For example, towards the back? Thanks.
< >
Showing 1-7 of 7 comments
Exodus 2 May, 2016 @ 5:32pm 
I would like to know this too.. Wormslayer?
PuckStar 6 May, 2016 @ 2:24pm 
I want to know this as well!
WormSlayer  [developer] 6 May, 2016 @ 4:26pm 
Oh hey sorry, it seems I dont get notifications about discussions, just comments? XD

I'm afraid there isnt any way to change the viewing position that much, though the developer has been asked about it many times and may be considering implementing it. The scenes are also optimised for viewing from the default position, if you walked to the back of this cinema, you would find the polygon count and texture resolution is much lower back there.
TickTock 6 May, 2016 @ 5:35pm 
No worries - thanks WormSlayer. I wanted to change position because I find the screen a little bit too high above me, and feel like I'm looking up a tad too much.
WormSlayer  [developer] 15 May, 2016 @ 2:36pm 
My plan was to make a range of different theaters, but I'm lazy and it takes long XD
Bloodydrake 19 May, 2016 @ 8:41pm 
wormslayer I do love the theater but could I makes a few requests.
1. Please lower the volumn on your theaters theme when launching its extremely loud.
2. Please consider adding a slight curve to the screen, most theaters with huge screens I've gone to have a slight curve so distortion would be minimized at the edges.
3. On the Vive I'm getting alot of god rays from the lights..is it possible to dim them more (ceiling) when the movie starts
WormSlayer  [developer] 2 Aug, 2016 @ 12:07pm 
I've been trying to upload a new version of this with lower volume intro music, but Steam has decided that VRD is no longer compatible with my HMD, and refuses to try and start it, which means It's impossible for me to upload anything to the workshop... Will keep trying to figure out whats wrong... :(

I could maybe curve the screen a bit, but then I'm sure I will get complaints that people liked it flat...

The lighting is a bit tricky to balance because its baked into the textures, then re-lit by the screen, but I'm still working on it!
Last edited by WormSlayer; 2 Aug, 2016 @ 12:10pm
< >
Showing 1-7 of 7 comments
Per page: 1530 50