Garry's Mod
[CW2] KK INS2/DOI SWEPs (2018)
Add a bipod to a gun?
As the title says. I'm trying to add a bipod attachment to a gun I am editing.
I specify the VM, WM, attachment location, and animation. Yet whenever I try to deploy the bipod, the camera goes funky and is either in the wrong location or spazzing out.
Is there something I am missing? I also have the same problem with adding grenade launchers.
I have added plenty of bipods to guns that run off default CW 2.0 with no issues.
Editat ultima dată de Real Perseus; 25 iun. 2020 la 0:55
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Knife Kitty  [dezvoltator] 26 iun. 2020 la 13:35 
you're missing loads of animations for bipod and grenade launchers - those animations must exist in viewmodel - thats why I only made bipods, gls, bayonets, vertgrips and so on available on weapons that support them in original games INS/DOI

you can't just slap those velements on any counter-strike-grade model and have animations magically happen
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