ARK: Survival Evolved

ARK: Survival Evolved

Map Extension: Streichelzoo - Complete
123 14 Aug, 2017 @ 3:12am
Hilfe Ersteller
LowLevelFatalError [File:G:\SVN_Ark\Engine\Source\Runtime\Core\Private\HAL\FileManagerGeneric.cpp] [Line: 608]
Invalid BufferCount=0 while reading ../../../ShooterGame/Content/PrimalEarth/Effects/Materials/fire/Lava_MAT.uasset. Pos=1886233514, Size=245682, PrecacheSize=2147483647, PrecacheOffset=1886233514


VERSION: 264.52
KERNELBASE.dll!UnknownFunction (0x00007ffc8c4b3c58) + 0 bytes [UnknownFile:0]
ShooterGame.exe!FError::LowLevelFatal() (0x00007ff6049a1086) + 0 bytes [g:\svn_ark\engine\source\runtime\core\private\misc\outputdevice.cpp:354]
ShooterGame.exe!FArchiveFileReaderGeneric::InternalPrecache() (0x00007ff604925570) + 0 bytes [g:\svn_ark\engine\source\runtime\core\private\hal\filemanagergeneric.cpp:610]
ShooterGame.exe!FArchiveFileReaderGeneric::Serialize() (0x00007ff604925605) + 0 bytes [g:\svn_ark\engine\source\runtime\core\private\hal\filemanagergeneric.cpp:647]
ShooterGame.exe!TShaderMap<FGlobalShaderType>::SerializeInline() (0x00007ff6051d2766) + 3 bytes [g:\svn_ark\engine\source\runtime\shadercore\public\shader.h:1065]
ShooterGame.exe!FMaterialShaderMap::Serialize() (0x00007ff6056163e9) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\materials\materialshader.cpp:1735]
ShooterGame.exe!FMaterial::SerializeInlineShaderMap() (0x00007ff60561b313) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\materials\materialshared.cpp:782]
ShooterGame.exe!SerializeInlineShaderMaps() (0x00007ff6055bbf74) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\materials\material.cpp:450]
ShooterGame.exe!UMaterial::Serialize() (0x00007ff6055c1537) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\materials\material.cpp:2071]
ShooterGame.exe!ULinkerLoad::Preload() (0x00007ff604a38528) + 0 bytes [g:\svn_ark\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2930]
ShooterGame.exe!FAsyncPackage::PreLoadObjects() (0x00007ff604a13659) + 0 bytes [g:\svn_ark\engine\source\runtime\coreuobject\private\serialization\asyncloading.cpp:1132]
ShooterGame.exe!FAsyncPackage::Tick() (0x00007ff604a11991) + 8 bytes [g:\svn_ark\engine\source\runtime\coreuobject\private\serialization\asyncloading.cpp:302]
ShooterGame.exe!ProcessAsyncLoading() (0x00007ff604a147a8) + 24 bytes [g:\svn_ark\engine\source\runtime\coreuobject\private\serialization\asyncloading.cpp:1580]
ShooterGame.exe!FlushAsyncLoading() (0x00007ff604a144d2) + 17 bytes [g:\svn_ark\engine\source\runtime\coreuobject\private\serialization\asyncloading.cpp:1433]
ShooterGame.exe!ULevelStreaming::RequestLevel() (0x00007ff605251f30) + 17 bytes [g:\svn_ark\engine\source\runtime\engine\private\levelstreaming.cpp:492]
ShooterGame.exe!UWorld::UpdateLevelStreamingInner() (0x00007ff6054609ae) + 23 bytes [g:\svn_ark\engine\source\runtime\engine\private\world.cpp:2522]
ShooterGame.exe!UWorld::UpdateLevelStreaming() (0x00007ff605460d89) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\world.cpp:2627]
ShooterGame.exe!UWorld::NavigateTo() (0x00007ff605466db8) + 115 bytes [g:\svn_ark\engine\source\runtime\engine\private\world.cpp:4463]
ShooterGame.exe!UEngine::LoadMap() (0x00007ff605439fcd) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\unrealengine.cpp:9857]
ShooterGame.exe!UEngine::TickWorldTravel() (0x00007ff605436a2a) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\unrealengine.cpp:9000]
ShooterGame.exe!UGameEngine::Tick() (0x00007ff605180a8f) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\gameengine.cpp:1127]
ShooterGame.exe!FEngineLoop::Tick() (0x00007ff603d287dc) + 0 bytes [g:\svn_ark\engine\source\runtime\launch\private\launchengineloop.cpp:2418]
ShooterGame.exe!GuardedMain() (0x00007ff603d22a7c) + 0 bytes [g:\svn_ark\engine\source\runtime\launch\private\launch.cpp:140]
ShooterGame.exe!GuardedMainWrapper() (0x00007ff603d29cba) + 5 bytes [g:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGame.exe!WinMain() (0x00007ff603d29de8) + 8 bytes [g:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]
ShooterGame.exe!__tmainCRTStartup() (0x00007ff6063dda4d) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007ffc8d048364) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffc8f487091) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffc8f487091) + 0 bytes [UnknownFile:0]



Das kommt wenn ich auf den server joine.
Also ich joine alles läd dann kommt Streichelzoo_1 dann streichelzoo_2 dann streichelzoo_3 und 3 läd nicht dann kommt diese meldung

Bitte Helfen! Danke