Team Fortress 2

Team Fortress 2

Nope.Taunt
solidpat221 4 Apr, 2016 @ 10:36pm
I'm all for this, but one thing
Will this extend, or move the headshot hitbox for Engy during the taunt? Could easily be an achievement for sniper, getting like a Nope.avi achievement when you headshot an engy using this taunt. Just something to consider if this does indeed get the green light (which it should).
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AllSeeingAI 4 Apr, 2016 @ 10:48pm 
That's actually a really good point. If it does change the hitbox, that shouldn't stop it from getting in though, since I'm pretty sure most taunts change the hitboxes of their users. Imagine headshotting an engie riding the bucking bronco!
GreenSwede 5 Apr, 2016 @ 2:08am 
Originally posted by Phantom Gamer:
That's actually a really good point. If it does change the hitbox, that shouldn't stop it from getting in though, since I'm pretty sure most taunts change the hitboxes of their users. Imagine headshotting an engie riding the bucking bronco!
I'm not sure if any taunts have extended a part of the hitbox before though, in this case the head part would have to get taller during the animation.
Grey  [developer] 5 Apr, 2016 @ 1:04pm 
This is up to Valve - we can't do anything with the hitboxes.
AllSeeingAI 5 Apr, 2016 @ 1:56pm 
Originally posted by DFS Green Giant:
Originally posted by Phantom Gamer:
That's actually a really good point. If it does change the hitbox, that shouldn't stop it from getting in though, since I'm pretty sure most taunts change the hitboxes of their users. Imagine headshotting an engie riding the bucking bronco!
I'm not sure if any taunts have extended a part of the hitbox before though, in this case the head part would have to get taller during the animation.
Really more the neck than the head. I do see the issue though, but if taunts like the box trot can make a character's hitbox smaller, why not one that makes it bigger?
Leo J 5 Apr, 2016 @ 2:25pm 
Nice Idea!
Crazyhalo  [developer] 5 Apr, 2016 @ 4:57pm 
Originally posted by solidpat221:
Will this extend, or move the headshot hitbox for Engy during the taunt? Could easily be an achievement for sniper, getting like a Nope.avi achievement when you headshot an engy using this taunt. Just something to consider if this does indeed get the green light (which it should).
Generally certain taunts don't match hitboxes (See scout's breakdancing taunt)
Uncle Karma 5 Apr, 2016 @ 9:41pm 
Originally posted by Crazyhalo:
Originally posted by solidpat221:
Will this extend, or move the headshot hitbox for Engy during the taunt? Could easily be an achievement for sniper, getting like a Nope.avi achievement when you headshot an engy using this taunt. Just something to consider if this does indeed get the green light (which it should).
Generally certain taunts don't match hitboxes (See scout's breakdancing taunt)
You make a good point but what about the conga does that change the hit box well its valve so we shall wait 5 years for the wait (just a joke not really going to happen)
Uncle Karma 5 Apr, 2016 @ 9:43pm 
But its kind of like the only taunt engie has that does not loop
Local Dispenser 7 Apr, 2016 @ 8:38am 
Originally posted by Sir.Grey:
This is up to Valve - we can't do anything with the hitboxes.

I remember I didn't die by Spy because of the hitbox during Square Dance. I don't know how Valve will deal with it but it will be great for sure.
Think of it this way: Why did valve add the bucking bronco taunt? Wouldn't that be very difficult to determine headshots with?
Dogman15 7 Apr, 2016 @ 11:13pm 
As far as I know, most taunts do not change hitboxes. The hitboxes during a taunt are either the character's "idle standing" or "running" animations. "Running" is for if their taunt makes them move, no matter how slow. You can see this sometimes when a taunt glitches out and doesn't display correctly. The taunt is still happening, but you see the character running in place or slowly, or standing idle, or perhaps playing the animation of a different taunt in error.
Last edited by Dogman15; 8 Apr, 2016 @ 1:00pm
clonegunner237 8 Apr, 2016 @ 6:02am 
Well, if it doesn't change the hitbox... the achievement could be for shooting where the head is in the animation. Logically, you headshot, but you still miss the hitbox, and thus the engie survives. Nope - no headshot for you.
Themcle Demo 8 Apr, 2016 @ 8:23am 
achievement whould be : headshoot but nope
Grambee 8 Apr, 2016 @ 8:27am 
If you do headshot an engineer using this taunt, i'd like his corpse to also have a long neck.
clonegunner237 8 Apr, 2016 @ 8:58am 
Nope.headshot, eh?
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