Team Fortress 2

Team Fortress 2

Nope.Taunt
Bruhthulhu 5 Apr, 2016 @ 3:41pm
Unusual Problems?
How will this work with unusual hats? Will the effect follow the hat or will it just stay in one place and look weird?
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Showing 1-8 of 8 comments
Testsubject276 5 Apr, 2016 @ 4:17pm 
Also hats in general. will all his hats rise with him or stay put as he clips through them?
Crazyhalo  [developer] 5 Apr, 2016 @ 4:56pm 
Originally posted by Upgrade Station Owner:
Also hats in general. will all his hats rise with him or stay put as he clips through them?
It would require some changing of the relationship between cosmetics and his default helmet, look at sniper unusuals and what happens when he taunts with his kukri out
http://images.akamai.steamusercontent.com/ugc/41987135153222919/6399EBD5EFDD0DD3F4B6A92C0202CF1DAA5C2237/
When he taunts he removes his hat, but when wearing certain cosmetics like the jarate headband, he'll remove it the same way, with other cosmetics he won't remove it at all(Facial hair etc), ultimately it would require a small change on valve's part, any questions?
Testsubject276 5 Apr, 2016 @ 5:14pm 
Originally posted by Crazyhalo:
Originally posted by Upgrade Station Owner:
Also hats in general. will all his hats rise with him or stay put as he clips through them?
It would require some changing of the relationship between cosmetics and his default helmet, look at sniper unusuals and what happens when he taunts with his kukri out
http://images.akamai.steamusercontent.com/ugc/41987135153222919/6399EBD5EFDD0DD3F4B6A92C0202CF1DAA5C2237/
When he taunts he removes his hat, but when wearing certain cosmetics like the jarate headband, he'll remove it the same way, with other cosmetics he won't remove it at all(Facial hair etc), ultimately it would require a small change on valve's part, any questions?
hm, fair enough
healthykira 6 Apr, 2016 @ 7:37am 
Originally posted by The Bloody Teapot:
How will this work with unusual hats? Will the effect follow the hat or will it just stay in one place and look weird?
the answer is clear:
nope.
HIERARCHY 6 Apr, 2016 @ 7:59am 
Originally posted by Kirill:
Originally posted by The Bloody Teapot:
How will this work with unusual hats? Will the effect follow the hat or will it just stay in one place and look weird?
the answer is clear:
nope.
You are officially my favourite person.
Grey  [developer] 6 Apr, 2016 @ 8:45am 
In theory the false jigglebone that the unusual effect will be attached to will be in the hat, so the unusual effect will move with the hat.
Testsubject276 6 Apr, 2016 @ 5:38pm 
Originally posted by Kirill:
Originally posted by The Bloody Teapot:
How will this work with unusual hats? Will the effect follow the hat or will it just stay in one place and look weird?
the answer is clear:
nope.
You. I like you.
Agro | KritzKast  [developer] 6 Apr, 2016 @ 5:58pm 
Originally posted by Kirill:
the answer is clear:
nope.
Can't tell you how many people have said nope to me recently. At last it feels like a good thing.
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