Team Fortress 2

Team Fortress 2

Nope.Taunt
Kaganar 8 Apr, 2016 @ 1:06pm
Can you make this taunt faster?
Originally posted by Crazyhalo:
what kind of criticism is this? be specific please
It takes so long for engie to say "Nope".Im thinkinking that you should make it say nope while hat is going up.

Also dont just write "Be exact" and delete the discussion.That's rude.
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Showing 1-6 of 6 comments
KONG 8 Apr, 2016 @ 2:25pm 
Your right, it goes to slow. But it is a cool taunt.
Grey  [developer] 9 Apr, 2016 @ 6:00am 
The taunt was based off the timings of other taunts, to take about the same amount of time as them. We will consider minor tweaks, but one of the things you have to consider is that people like to spin the camera around so that they can take a screenshot and we want people to have enough time to do this.
Kaganar 9 Apr, 2016 @ 6:29am 
Originally posted by Sir.Grey:
The taunt was based off the timings of other taunts, to take about the same amount of time as them. We will consider minor tweaks, but one of the things you have to consider is that people like to spin the camera around so that they can take a screenshot and we want people to have enough time to do this.

So i got this right ,right?
You cannot make it faster for now as you are replacing Director's Vision so the game expects the same length.

I think this taunt is more of a "response" taunt. ie: You kill someone with 1 hp left and you do this taunt while they r at killcam.So people wont want to spin their cam around much while doing this taunt
Last edited by Kaganar; 9 Apr, 2016 @ 6:30am
Koala Penis 9 Apr, 2016 @ 12:56pm 
this i agree with
Grey  [developer] 10 Apr, 2016 @ 10:01am 
Originally posted by Lithium:
Originally posted by Sir.Grey:
The taunt was based off the timings of other taunts, to take about the same amount of time as them. We will consider minor tweaks, but one of the things you have to consider is that people like to spin the camera around so that they can take a screenshot and we want people to have enough time to do this.

So i got this right ,right?
You cannot make it faster for now as you are replacing Director's Vision so the game expects the same length.

I think this taunt is more of a "response" taunt. ie: You kill someone with 1 hp left and you do this taunt while they r at killcam.So people wont want to spin their cam around much while doing this taunt

Not quite, we took into account how long other taunts are and we looked at how long it takes to do a reasonable job of positioning your camera so you can see yourself for a screenshot and decide that having it for about the same amount of time was optimal. It is a response taunt, but the ability for people to take screenshots of themselves is something worth considering and accounting for,
Mangler of Cows 10 Apr, 2016 @ 12:34pm 
then how about extending the time when the standin engi places his foot (before the hat raising), then reduce the time back to normal for the nope + diplodocus ? you would be able to correctly take a screenshot in the meantime, and keep the original nope (or perhaps increase the time standing with the elongated neck)
Last edited by Mangler of Cows; 10 Apr, 2016 @ 12:35pm
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