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On Shigo the following are less than half the lowest spawn between island and centre maps: achatina, baryonyx, compy, dire bear, dire wolf, dunkleo, dimetrodon, dimorphodon, diplophosaurus, diplocaulus, diplodocus, dung beetle, gigantopithicus, Iguanadon, kaprosuchus, megaloceros, megapiranha, meganeura, mesopithicus, paraceratherium, parasaur, pelagornis, phiomia, pleiosaur, sarco, spino, tapejara, terror bird, therizinosaurus, titanboa, titanomyrma drone, titanomyrma soldier, troodon.
The ones you will really notice (typically less than 10) when you look for them are: baryonyx, dimetrodon, diplocaulus, dung beetle (easy as its in a cave so no issue really), gigantopithicus, iguanadon, kaprosuchus, pleiosaur, sarco, spino, tapejara, therizinosaurus. Some of these will change with the swamp area change. anyway.
Only the Bronto, Manta, Tribolite are spawned at much higher rates than the island and centre.
All the others are similar numbers, to either the island or centre spawns.
Each map is very different, I was surprised by the differences in individual dino spawn rates between the island and centre maps.
Shigo spawns in about 18-20K NPC's Island and centre spawn in about 24-26K and scorched earth about 12K. Shigo can handle 30K NPC's as its about 40% bigger and not feel overspawned for me, but I currently run 1.4 dino multiplier giving about 25K.
BTW Therizinsaurus is on Arashi, I got mine on Arashi in the dense forest near desert, usually 2-3 hide in the forest.
If you run this map on a dedicated paid for server with a few mods and dino spawn increase make sure the server allows enough memory I'm currently running at 4.5Gb, thankfully i have upto 100Gb, but some providers only give 4Gb as standard and more is extra.
When I loaded Shigo with the Eternal mod, nothing but Eternal modified dinos would spawn. That hasn't happened with any other map besides Shigo either. Now, I suppose that could be super low spawn rates for Shigo just making it look like only Eternal stuff was spawning... I might try again at some point with the spawn multiplier cranked up a bit to see.
[ServerSettings]
DinoCountMultiplier=1
*(1=being default)
Keep tweaking till you get you perfect match.
Kinda late reply but I hope it helps anyone facing Under-spawning/Over-spawning problems