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When your mod has been updated, save games may fail.
This can be due to a save game looking for a specific unit or entity which no longer exists in the updated content.
It can also be caused by events in play that stem from, or rely on scripting elements that are deleted or changed in such a manner as to cause the cache to have a brain fart.
I appologise if lost progress leaves a bad odour in the air, but it is often unavoidable.