Cities: Skylines

Cities: Skylines

OverLayer v2 [Unmaintained]
Brain 19 Dec, 2016 @ 3:40pm
what is the image dimension limit?
what are the size limits, pixel or mb for any overlay png?
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Showing 1-8 of 8 comments
princekolt  [developer] 25 Dec, 2016 @ 9:37am 
I never specified a limit. Theoretically the limit is your video memory (plus all other assets). I never tested anything above 4000px wide myself, but I have heard of a map creator who was using a 11.000px wide image and it worked, so the limit should be high enough.
Brain 25 Dec, 2016 @ 2:57pm 
I tried with a 8192x8192 png that worked with the 'Even better Imager overlay" mod (https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=814102166) but it seems to crash the engine.
Could you add a feature to stretch the image in x and y separately if not in the same projection as the game map? also would be nice to have a lock feature to not accidentally move it when perfectly aligned.
Brain 25 Dec, 2016 @ 9:25pm 
Here is my overlay: https://www.dropbox.com/s/l5y3dop56y5t9ck/overlay.png?dl=0 Loading a savegame with that in the Files folder causes the game to hang during loading.
eMJay 6 Feb, 2017 @ 2:00am 
14.000x14.000 with 8GB RAM
https://www.youtube.com/watch?v=U2aOiSKlofc
with 20000x20000 crash Skylines
I think with more RAM it ist posible to load a biger Image.
Last edited by eMJay; 6 Feb, 2017 @ 10:21am
Marco6158 27 May, 2017 @ 4:06am 
I'm actually trying with a 30mb file (20kx20k pixels), the game doesn't crash but the overlay doesn't work. I get a big "?" on the overlay texture in-game.
wjosephryan 22 Sep, 2017 @ 3:48pm 
If you want to do big maps I found A site where you can download high res png files. it is too expensive for many games uses, however there is a free trial. it lets you download poster size png images: http://www.maptive.com
Bluelight98 26 Sep, 2018 @ 2:20pm 
Originally posted by Marco6158:
I'm actually trying with a 30mb file (20kx20k pixels), the game doesn't crash but the overlay doesn't work. I get a big "?" on the overlay texture in-game.

Did you found a way to fix this? I have the same issue
eMJay 13 Oct, 2018 @ 6:32am 
My current overlay has over 350 MB 11k x 11k pixels and it loads faster than a 30MB 8k x 8k. You may not set the texture quality down then it stays sharp.
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