ARK: Survival Evolved

ARK: Survival Evolved

Deadly Weapons!
Requests
I figured this is where we should be asking for help and/or make request for additional arsenal.

Thanks for the underwater tranqs, but that is not enough. I dont know about other people's server but in the one I play underwater frontier is dominated by.... JELLYFISH! I started clearing out the way to get to the giant Squid and lost all my sea creatures (around 10 or so lvl 700-900) to a group of 4-7 jellyfish... I tried to shot them down with the crossbow, but I failed. And this is just one example of a hardships we, underwater explorers, have to face in the depths of the virtual sea.

So would be cool to have some kind of damaging automatic weapon. Dont have to be a rocker launcher (...why not?) but even a pistol would be a great help
Last edited by DaSilver[FailArmy]; 6 Feb, 2017 @ 1:19am
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Showing 1-5 of 5 comments
RlyehDoom  [developer] 1 Mar, 2017 @ 1:26pm 
The Automatic M9 Pistol can shoot Electric bullets also the new Automatic Rifle
Last edited by RlyehDoom; 2 Mar, 2017 @ 12:16pm
PappaDuff 4 Sep, 2018 @ 2:34am 
Love your mod, have been using for over a year now! I have a request: Can you make a Dart to bring the food level down so we can tame faster? (With an adjustable config option for us with op servers)That would be a great addition I think all would enjoy. Thanks
PappaDuff 11 Jun, 2021 @ 7:49pm 
Can you please update this mod so we can use it on Genesis 2 please? It crashes server when you try and equip it.
PappaDuff 11 Jun, 2021 @ 8:29pm 
Originally posted by AnOldMoose:
Can you please update this mod so we can use it on Genesis 2 please? It crashes server when you try and equip it.
---------------------------
The UE4-ShooterGame Server has crashed and will close
---------------------------
Fatal error!







VERSION: 329.27

ShooterGameServer.exe!UObject::execStructMemberContext() (0x00007ff754609045) + 0 bytes [e:\build\gen2dlc\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1478]

ShooterGameServer.exe!UObject::execLet() (0x00007ff75460859c) + 0 bytes [e:\build\gen2dlc\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1229]

ShooterGameServer.exe!UObject::ProcessInternal() (0x00007ff7546071af) + 0 bytes [e:\build\gen2dlc\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:594]

ShooterGameServer.exe!UObject::CallFunction() (0x00007ff754607059) + 0 bytes [e:\build\gen2dlc\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:509]

ShooterGameServer.exe!UObject::ProcessInternal() (0x00007ff7546071af) + 0 bytes [e:\build\gen2dlc\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:594]

ShooterGameServer.exe!UFunction::Invoke() (0x00007ff7545cd1c8) + 21 bytes [e:\build\gen2dlc\engine\source\runtime\coreuobject\private\uobject\class.cpp:3822]

ShooterGameServer.exe!UObject::ProcessEvent() (0x00007ff754607ecc) + 0 bytes [e:\build\gen2dlc\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:931]

ShooterGameServer.exe!AActor::ProcessEvent() (0x00007ff754a59872) + 0 bytes [e:\build\gen2dlc\engine\source\runtime\engine\private\actor.cpp:647]

ShooterGameServer.exe!AActor::BeginPlay() (0x00007ff754a60013) + 0 bytes [e:\build\gen2dlc\engine\source\runtime\engine\private\actor.cpp:2753]

ShooterGameServer.exe!AShooterWeapon::BeginPlay() (0x00007ff753685803) + 0 bytes [e:\build\gen2dlc\projects\shootergame\source\shootergame\private\shooterweapon.cpp:3792]

ShooterGameServer.exe!AActor::PostActorConstruction() (0x00007ff754a5fc35) + 0 bytes [e:\build\gen2dlc\engine\source\runtime\engine\private\actor.cpp:2628]

ShooterGameServer.exe!AActor::PostSpawnInitialize() (0x00007ff754a5f961) + 0 bytes [e:\build\gen2dlc\engine\source\runtime\engine\private\actor.cpp:2551]

ShooterGameServer.exe!UWorld::SpawnActor() (0x00007ff754bb70c8) + 0 bytes [e:\build\gen2dlc\engine\source\runtime\engine\private\levelactor.cpp:349]

ShooterGameServer.exe!AShooterCharacter::GivePrimalItemWeapon() (0x00007ff753295a1e) + 146 bytes [e:\build\gen2dlc\projects\shootergame\source\shootergame\private\shootercharacter.cpp:2110]

ShooterGameServer.exe!AShooterCharacter::FinishWeaponSwitch() (0x00007ff753296ac2) + 0 bytes [e:\build\gen2dlc\projects\shootergame\source\shootergame\private\shootercharacter.cpp:2274]

ShooterGameServer.exe!TBaseUObjectMethodDelegateInstance_NoParams<ABasePlayerController,void>::Execute() (0x00007ff752a19c0d) + 0 bytes [e:\build\gen2dlc\engine\source\runtime\core\public\delegates\delegateinstancesimpl.inl:544]

ShooterGameServer.exe!TBaseDelegate_RetVal_NoParams<bool>::Execute() (0x00007ff752a91ec8) + 0 bytes [e:\build\gen2dlc\engine\source\runtime\core\public\delegates\delegatesignatureimpl.inl:1113]

ShooterGameServer.exe!FTimerManager::Tick() (0x00007ff754d00430) + 33 bytes [e:\build\gen2dlc\engine\source\runtime\engine\private\timermanager.cpp:1084]

ShooterGameServer.exe!UWorld::Tick() (0x00007ff754bbee36) + 0 bytes [e:\build\gen2dlc\engine\source\runtime\engine\private\leveltick.cpp:1294]

ShooterGameServer.exe!UGameEngine::Tick() (0x00007ff754b29bb1) + 0 bytes [e:\build\gen2dlc\engine\source\runtime\engine\private\gameengine.cpp:1183]

ShooterGameServer.exe!FEngineLoop::Tick() (0x00007ff7529e5546) + 0 bytes [e:\build\gen2dlc\engine\source\runtime\launch\private\launchengineloop.cpp:2441]

ShooterGameServer.exe!GuardedMain() (0x00007ff7529e131c) + 0 bytes [e:\build\gen2dlc\engine\source\runtime\launch\private\launch.cpp:140]

ShooterGameServer.exe!GuardedMainWrapper() (0x00007ff7529e64fa) + 5 bytes [e:\build\gen2dlc\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]

ShooterGameServer.exe!WinMain() (0x00007ff7529e6649) + 8 bytes [e:\build\gen2dlc\engine\source\runtime\launch\private\windows\launchwindows.cpp:213]

ShooterGameServer.exe!__tmainCRTStartup() (0x00007ff755badc89) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]

KERNEL32.DLL!UnknownFunction (0x00007ffcbaba7034) + 0 bytes [UnknownFile:0]

ntdll.dll!UnknownFunction (0x00007ffcbc3a2651) + 0 bytes [UnknownFile:0]

ntdll.dll!UnknownFunction (0x00007ffcbc3a2651) + 0 bytes [UnknownFile:0]


---------------------------
OK
---------------------------
This is the server instance crash that happens.
Dad Smith 2 Feb, 2023 @ 1:47pm 
please update mod
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