ARK: Survival Evolved

ARK: Survival Evolved

Medieval Structures
Alley_Killa  [developer] 5 May, 2016 @ 8:47am
Balancing Discussion
Figured I would start a new discussion on the different tier balancing to keep the bug discussion cleaner.
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Showing 1-10 of 10 comments
Alley_Killa  [developer] 5 May, 2016 @ 8:54am 
OK so I just jotted down some notes.

1. Plaster Tier - 10,0000 HP. Crafting Requirements: B.O.P. + Thatch + Wood
2. Wood Tier - 12,500HP
3. Stone Tier - 15,000HP. Crafting Requirements: B.O.P. + Bricks + Wood

Bucket of Plaster (B.O.P.) - Clay Ingots + Water + Flint
Bricks - Clay Ingots + Brick Tray Baked in Medieval Forge
Gumballz 5 May, 2016 @ 9:53am 
wood tier. B.O.P + Wood + Nails.
Nails .. smithy - metal (would require a BP and 1 engram point)
Nails .. Medieval Forge : Metal + (flint maybe or charcoal)?
Last edited by Gumballz; 5 May, 2016 @ 9:55am
Alley_Killa  [developer] 5 May, 2016 @ 10:09am 
If I went the nail route technically all the pieces would need nails. I could do a bucket of nails but then like I said I would need to add that to the stone and plaster. Maybe thinking lumber.

The default set uses raw wood which I equate to a log cabin. Lumber is used as a finalized product.

So instead of nail replace that maybe with a hand saw. 2 Wood + 1 Hand Saw = Lumber & 19/20th Hand Saw? Using hand saw dulls the blade and blade must be sharpened. I do have a sharpening stone. Just didn't know what I could use it with.

Thoughts?
Gumballz 5 May, 2016 @ 4:40pm 
Hand Saws would work.

Crafted in a smithy using wood fibre and metal.
We can pretend that hand saw's where white goods back in them times, so once they dull, throw them away and use a new one.
Hence
Wood tier = 50 wood + 10 Hand Saws (for example)

Would it be possible to have the hand saw engram pre built into the smith ? so no more points are needed to purchase it ? or set the engram point cost to 0 (with a pre requisite of knowing the smithy
Alley_Killa  [developer] 5 May, 2016 @ 4:48pm 
Ya, set the engram the same way the plaster and concrete are now
Alley_Killa  [developer] 5 May, 2016 @ 4:49pm 
I could add a sharpener to the blacksmith table top and then make it repairable only at the table too, or like you said throw-away-able
Gumballz 5 May, 2016 @ 7:40pm 
I like the idea of the saw going dull and needing sharpening, but i feel you will lead yourself down a long path of a lot of work.
You would have to have the saw equipped and take damage each time a wood structure is placed.
Would you add a sawing animation to it ?
Maybe this is something that could be added into the mod at a later date.

Using the handsaws as a resource time sink is ample for now. You can always revisit it at a l8r date.
Last edited by Gumballz; 5 May, 2016 @ 7:41pm
Alley_Killa  [developer] 5 May, 2016 @ 8:19pm 
Definatley no animation. I would just use that as like a durability thing. Instead of crafting 1 per 20 wood or so, which would be my other option.
Fat Frat Chef 9 Jun, 2016 @ 10:40am 
What resistances do the tears have. Are any of them metal resistance?
JC 11 Jun, 2016 @ 6:41am 
crafting these are more expensive and complicated than vanilla structures

just make all the structures "stone-type" with the same HP as vanilla stone so people can make nice-looking homes without worrying about dino damage or pvp balance. nobody seriously builds with wood-type - it would only discourages players from actually using the mod

aesthetic-only, please
Last edited by JC; 11 Jun, 2016 @ 6:47am
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