Source Filmmaker

Source Filmmaker

Crash Twinsanity Models Pack #1
Where's the Gmod release?
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Last edited by SuperMarioFan Studios; 23 Jul, 2019 @ 5:11pm
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Showing 1-14 of 14 comments
CRASHARKI  [developer] 15 May, 2016 @ 10:01am 
Waiting for someone who knows how to port them to gmod.
Yakuza Merkitzi 21 Sep, 2016 @ 2:09am 
Originally posted by CRASHARKI:
Waiting for someone who knows how to port them to gmod.

Hope someone helps you soon. im really in need of crash bandicoot models for Gmod.
lucas the gamer 24 Oct, 2016 @ 2:55pm 
me too
Mister Prawn 7 Jul, 2017 @ 6:29pm 
I opt in to Port to Gmod!
CGrayzer 13 Jul, 2017 @ 2:02pm 
Originally posted by Mister Prawn:
I opt in to Port to Gmod!
Thank you, Mister Prawn!
Benio 17 Apr, 2018 @ 2:25pm 
Originally posted by Mister Prawn:
I opt in to Port to Gmod!
Excellent! I do believe I'll be needing them very soon...or have to resort to the PS1 models available on Steam Workshop, which is more of a "last resort" choice for me... {:|
Mister Prawn 17 Apr, 2018 @ 2:29pm 
@Emmar/Benio: I hope you're willing to wait a wee bit longer, as Crash N Sane Trilogy ripping IS possible now! :kindofgood:
Benio 17 Apr, 2018 @ 2:39pm 
Well...It's just that I'm currently in the process of making preparations for the battle scene in my "Vannamelon and the Sour Lemon Terror" story arc. It's going to involve Skye Rocket and the Sensei Skylanders helping Vannamelon going up against a demon-powered Clone Vannalemon. The playable guest Skylanders from "Skylanders: Imaginators" are Crash and Cortex with Aku Aku and Uka Uka. Even though it's not possible for anyone to export anything from the Skylanders franchise (other than the ones from "Battlecast" on The Models Resource), I could at least settle for using any version of them for that segment in the story arc. And since it needs to be finished before this October, I'm kinda staring a crunch time at this point. Look, if you can't do it soon, I understand; I'd rather not rush people just for my sake so I guess I'll just take what I can get, then. {:\
Benio 2 May, 2018 @ 10:18am 
Originally posted by Mister Prawn:
@Emmar/Benio: I hope you're willing to wait a wee bit longer, as Crash N Sane Trilogy ripping IS possible now! :kindofgood:

Actually, now that I think about it, when do you suppose the "N. Sane Trilogy" models might be imported into gmod and Steam Workshop?
Mister Prawn 2 May, 2018 @ 10:45am 
Originally posted by Emmar/Benio:
Originally posted by Mister Prawn:
@Emmar/Benio: I hope you're willing to wait a wee bit longer, as Crash N Sane Trilogy ripping IS possible now! :kindofgood:

Actually, now that I think about it, when do you suppose the "N. Sane Trilogy" models might be imported into gmod and Steam Workshop?

Assuming nothing goes wrong, sometime in May. An alternative date would also be when the N.Sane Trilogy's mulitplatform release happens.
Benio 2 May, 2018 @ 1:21pm 
Originally posted by Mister Prawn:
Assuming nothing goes wrong, sometime in May. An alternative date would also be when the N.Sane Trilogy's mulitplatform release happens.

Hmmm...well, okay then. Thanks for letting me know.
Benio 16 Jun, 2018 @ 6:30pm 
Originally posted by Mister Prawn:

Assuming nothing goes wrong, sometime in May. An alternative date would also be when the N.Sane Trilogy's mulitplatform release happens.

So...as shown in the Screenshot Gallery on your account, those models seem to be functional in gmod, as of May? ...Not to sound impatient OR selfish but does that mean they'll be released to the public soon, or kept locked like those other certain models I've seen exclusively on your accounts? ...Again, I'm NOT asking out of selfishness; I'm sure you have your reasons, so please don't take any offence to this. {:(
Mister Prawn 16 Jun, 2018 @ 6:40pm 
What you could do is go ask ApocHedgie for them, or better yet, support him on Patreon. Then you'll get access to the current beta of the pack.
turntechGodhead 23 Jul, 2019 @ 4:59pm 
dang every time something gets posted to sfm workshop someone asks for a fricking gmod port
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