The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Jojo's Bizarre Adventure: Summon Stand
 This topic has been pinned, so it's probably important
Solar  [developer] 17 Feb, 2017 @ 9:41am
Questions and Answers/FAQ
Q: Where is the chest?
A: You should be able to find the chest in the basment of Anise's Cabin near Riverwood
If you don't know were Anise's Cabin is look on the skyrim wiki

Q: How do I summon stands?
A: Most stands in this mod are classified under the powers tab of your spell list and use the shout button which is Z by default

Q: The chest isn't showing up?/The mod isn't working
A: As I'm new to skyrim modding the most I can tell most people is to make sure the mod is enabled in your load order, try putting it at the bottom of your load order, and lastly try uninstalling and reinstalling the most. If none of these work I apologize as I've little clue how to bug test properly yet.

Q: Why does my stand's face look weird?
A: I'm assuming this issue is similar to the grey face bug and is probably a result of the facegendata not being placed properly or something along those lines. I'm currenty looking for a possible work around.

Q: How do I use Sunlight Yellow Overdrive
A: Sunlight Yellow Overdrive is currently implemented as a power that acts similarly to a bound fist weapon with dawnbreakers enchantment again using the shout button, however this power is quite buggy. In future versions of this mod Sunlight Yellow Overdrive may be removed until I can think of a better way to implement it.

Q: How does Hermit Purple work?
A: Hermit Purple is currently the only stand in this mod to not be under the powers tab for some reason instead being located in the alteration tab, along with being the current stand that is used like a traditional spell rather than a power. Hermit Purple also being split into two separate spells. One is a reskinned telekinesis spell while the other is a stock spray destruction spell, nither are very good. Similarly to Sunlight Yellow Overdrive it will probably be removed in later versions until I can think of a better way for it to be implemented.

Q: Will this mod be ported to the special edition/consoles?
A: It's possible however I'm not really sure how to go about porting mods to the special edition as of yet, and I don't want to have to worry about maintaining two versions of this mod until it gets further into it's production which may take a while.

Q: Will you add sound effects? Oraora/Mudamuda etc
A: While I would absolutely love to add the proper sound effects to each stand, however due to my lack of know how the stand cry noises would probably sound quite strange as all I can think to do is replace their fists hitsound with they're selective cry. More importantly I can't seem to find sound clips without any background noise in them aside from the Heritage for the Future games sounds, which sound very strange when combined with skyrim's world.

Q: Can you use the models from All Star Battle/Eyes of Heaven?
A: This is definitely on the list of things I want to do with this mod but at my current standing I lack knowledge of how to rig models for skyrim along with the programs needed to follow most tutorials I have found, As they use 3ds Max which is quite expensive.

Q: Can you add [Stand Name] to the mod?
A: Currently I'm only working on adding the main cast of part 3 to this mod however I am hoping to add more as well, just don't expect complicated stands like Echoes or King Crimsion.

Q: Will you upload this to the nexus?
A: I do plan on hopefully being able to upload this to the nexus eventually, but as the mod currently stands, it's still using assets borrowed from other mods. While all the assets used are essentially edited vanilla ones, I still have yet to properly ask for permission to use them as in future versions I should hopfully be using proper custom models instead. However as it stands due to my lack of permission I do not feel comfortable uploading it yet.

-------- Added 11/28/2018

Q: Will you ever update this?
A: While I would love to actually come up with an update. At the moment I still have no idea on how to actually impliment more than half the features I would like to. So for the sake of not getting anyone's hopes up I'm going to say that no, this mod is not likely to be updated anytime soon if ever. Asides from attempting to bug fix the chest missing/misplaced chest bug, but I can't make any promises.
Last edited by Solar; 15 Nov, 2020 @ 7:52pm