Majesty Gold HD

Majesty Gold HD

Majestic Majesty 0.19
Bug + crash report
uuuuh I dont know where i have to report bugs, so i will just put this here.
I was playing normaly, I have build a Temple to Dauros, but then when it got destroyed, the ruined building tecture stayed there and i could click on it and I could still recruit monks from it( like they would actualy spawn), like 30 secs after that the game crashed.
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Showing 1-12 of 12 comments
amantalado  [developer] 3 Dec, 2018 @ 7:27pm 
Originally posted by samluk:
uuuuh I dont know where i have to report bugs, so i will just put this here.
I was playing normaly, I have build a Temple to Dauros, but then when it got destroyed, the ruined building tecture stayed there and i could click on it and I could still recruit monks from it( like they would actualy spawn), like 30 secs after that the game crashed.

I'll look into the cause, but it would help to know if it was in freestyle and which settings were chosen. If it was a quest, then which quest?
Solipsist 4 Dec, 2018 @ 8:05am 
Are dart sentrys still in the game? After .19 I have never seen any of my heros purchase them, i really liked that addition.
amantalado  [developer] 4 Dec, 2018 @ 12:21pm 
Originally posted by Ma$ta_$urf:
Are dart sentrys still in the game? After .19 I have never seen any of my heros purchase them, i really liked that addition.
They are, just haven't included the option to purchase them in case there were still shop-related bugs that might carry over. If the Marketplace doesn't have any further bugs in it being reported, I can adapt the system to the Rogues Guild afterwards.
Daya.Mar.Sana 4 Dec, 2018 @ 6:34pm 
Heros don't seem to go explore flags (freestyle game)
Game seems to just lock up randomly too for some reason... Not sure why I cant find anything specific that looks wrong or out of place.
amantalado  [developer] 4 Dec, 2018 @ 10:17pm 
Originally posted by Daya.Mar.Sana:
Heros don't seem to go explore flags (freestyle game)
Game seems to just lock up randomly too for some reason... Not sure why I cant find anything specific that looks wrong or out of place.

The Flag system is something I'm taking a closer look at. If you can remember the freestyle settings you used, that would help me figure out what might be causing crashes/errors.
Originally posted by amantalado:
Originally posted by samluk:
uuuuh I dont know where i have to report bugs, so i will just put this here.
I was playing normaly, I have build a Temple to Dauros, but then when it got destroyed, the ruined building tecture stayed there and i could click on it and I could still recruit monks from it( like they would actualy spawn), like 30 secs after that the game crashed.

I'll look into the cause, but it would help to know if it was in freestyle and which settings were chosen. If it was a quest, then which quest?
It was free style ( I started with just the castle)
Your Fav Baka 7 Feb, 2019 @ 10:12pm 
Crash (game just stopped responding):

Game: Freestyle
Starting set: champions of discord
Enemy forces: wild expanse
wandering monsters: harpies
Special event 1: treasure
Special event 2: Veteran Heroes
Victory conditions: eliminate all foes
Landscape: D'Tar-Mordin
Starting Gold: 30,000

When crash happened:

Buildings:

Lvl 2 Marketplace (was upgrading to lvl 3 when happened)
Wizards Guild: lvl 2 (maybe upgrading to 3)
Bank
Palace lvl 2
2 temple fervus (1 lvl 1 upgrading to lvl 2, another lvl 2)
Warriors guild
Library

Heroes:

6 Cultists
2 Wizards

Other mods on:

Better Bazaar
Better Mausoleum
Improved Tax Collector
Improved Guards Plus

Day: 3

When it crashed I was: Just about to click on Temple of Fervus but had nothing clicked on left panel.

I hope this helps!

Template for others to use:

Crash:

Game:
Starting set:
Enemy forces:
wandering monsters:
Special event 1:
Special event 2:
Victory conditions:
Landscape:
Starting Gold:

Buildings:



Heroes:



Other mods on:


Day:

When it crashed I was:
Your Fav Baka 7 Feb, 2019 @ 10:23pm 
Crash (2nd time same thing):

Game: Freestyle
Starting set: champions of discord
Enemy forces: Enchanted Forest
wandering monsters: Harpies
Special event 1: treasure
Special event 2: Veteran Heroes
Victory conditions: eliminate all foes
Landscape: D'Tar-Mordin
Starting Gold: 30,000

Buildings:

Bank
Wizards guilds lvl 2
Marketplace lvl 3
2 temple of fervus both lvl 3
Blacksmith (being built)
Magic Bazaar (just upgrading to lvl 2)
Royal Gardens
Gazebo
Warriors guild

Heroes:

8 cultists
3 wizards

Other mods on: N/A

Day: 5

When it crashed I was: Just looking at my Magic Bazaar which was just upgrading.
I've been encountering a bug where enemies reach zero hp and just stay alive and just lock everyone who was within the vicinity in combat (so they just end up staying stationary) and the enemies keep doing their attack animation but don't seem to do any damage. I can't kill them with spells and I cannot resurrect them either since they aren't 'dead' or something.
Durandal 19 Mar, 2019 @ 11:34am 
On 'Quest for the Crown' this seems to break the ability of the wizards guild to upgrade to lvl 2, other guilds built normally don't have this problem

Also this mod seems to cause the game to crash, a lot
Last edited by Durandal; 19 Mar, 2019 @ 12:07pm
Jojo_Fr 10 May, 2019 @ 1:59am 
- Peasants do not uprape wizard towers, or rarely.

- Heroes ignores exploration flags. It says heroes following the quest, but they prefer to do others quests.
Tom 10 Jul, 2019 @ 10:49am 
Script error:
Call Sequence was:
$General_Task_Cycle( (),Wizard#139)
$Search_For_Task( (), Wizard#139)
$combat_wandering_packet(false, Wizard#139) - line
195: Tried to get attribute "Total_Monster_List" from a non-existent agent.


I have no idea what any of this means, but hopefully it'll help out.
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