Arma 3
Pilot training
 This topic has been pinned, so it's probably important
tomaz.vucko  [developer] 30 May, 2016 @ 2:58am
Ideas to make it better?
If you have any idea how I could make it better, leave it here.
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Showing 1-6 of 6 comments
Weparo "Draugen" 18 Feb, 2017 @ 1:49am 
First of, very nice mission! Very useful, simple and well made. I think it could be improved by making it easier to swich helis. If I have already spawned a first heli I can't just spawn a second one, they will collide. How about despawning the first one and then creating the new Heli?

Cheers
tomaz.vucko  [developer] 19 Feb, 2017 @ 2:18am 
Originally posted by Weparo "Draugen":
First of, very nice mission! Very useful, simple and well made. I think it could be improved by making it easier to swich helis. If I have already spawned a first heli I can't just spawn a second one, they will collide. How about despawning the first one and then creating the new Heli?

Cheers

Thank you for the comment,
the spawner script should automatically despawn any nearby vehicles, I've tested it and it should work. If it doesn't I'll dig a bit deeper into the issue.
TOOKYOSHOES 4 Mar, 2020 @ 5:48pm 
It doesn't work in 2020
OldBoy 2 Sep, 2020 @ 5:13am 
It works fine for me
Badger-190 3 Sep, 2023 @ 2:57pm 
Not sure if this is going to be seen or not but I would love to know how to do the VVS as I cant find any videos or code for it and the site that you have linked does not work anymore any help would be great. I would love to make it a multiplayer mission so it can be put on my server .Also fantastic mission BTW.
Last edited by Badger-190; 3 Sep, 2023 @ 3:19pm
tomaz.vucko  [developer] 10 Sep, 2023 @ 1:54am 
Originally posted by Badger-190:
Not sure if this is going to be seen or not but I would love to know how to do the VVS as I cant find any videos or code for it and the site that you have linked does not work anymore any help would be great. I would love to make it a multiplayer mission so it can be put on my server .Also fantastic mission BTW.

Hi,
copy the vvs folder from my mission into the root folder of your mission.
i bound the init of the vvs to the laptop in front of the player with:
"this addAction["Virtual Vehicle Spawner",VVS_fnc_openVVS,["VVS_all_1","Air"]];"
just copy this into the "init" field of any object.

Create a marker with "vriable name": VVS_all_1
this is where the vehicles will spawn

you can edit the configuration.sqf in the VVS folder to suit your needs.

hope this helps
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