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if it were to happen. id suggest only 1 sentry + spenser + teleport combo can be sapped at a time. (unless multiple spys.)
or. make it so the first building sapped removes the sapper (like in mvm) and picking up ammo recharges it faster
- only 1 sentry sapped at the same time
Perfect
Also, add a delay on it being "sapped" into control mode, have the Rescue Ranger and Wrench one-shot the sapper/sentry back into normal mode.
1. It will turn on the enemy team for 15 seconds
2. The sentry health is the same as your health
3. It uses rockets that will heal you and fill up the timer on kill.
Seems good and I may have more ideas.
the phlog is one of the least useful weapons in the game, its ridiculously easy to counter and turns the pyro into a short-range heavy with less health who can't protect himself.
it was bad before the buff, and now its even worse after the nerf. if you legitimately think the phlog is OP then you need mental help.
i seriously hope valve does something with it to make it a viable weapon for the pyro
EDIT: you have 86 hours, that explains it.