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-Theres a bit of a problem with the stun, and knockback combat mechanics, being a very important factor with monsters and special characters fights and not being specified on the stats chart. Esentially its a very usefull "skill" that some units posses and will make them absolute unstopable in any 1v1 fight. That said I know it's very hard to mod or start adjusting units for very specific fights, it just explains why some big size creatures are doing better than others. Example: Arachnarok spider beats almost anything in 1v1 by not letting it retaliate.
-Empire spearmen and swords are very powerfull for their cost, and will beat the hell of most monsters without routing.
-Dragon Ogres are not cost/effective, they should be stronger.
-Demigryph knights are either to powerfull or cheap, i think the second, since its one of the best units in game, beating every other.
-Trolls one of the most useless unit ingame, need more morale and even a bit more damage I think.
Thanks!