Stellaris
Improved Space Battles [Graphics]
Ringworlds get messed up witht his mod
Really like this mod but whenever a ringworld gets done the 4 segments are inside of each other.

I think its because that theyre not long enough away from the star.
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Been trying to pinpoint from which mod (or main game update) this issue stems from but between this mod and 2 others this is what has been happening before and after RW construction. Has anyone else had this issue? And is there a work around besides trimming the mods?

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1425903847

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1425903900

*so yea this mod unforuntaly is the cause of the clipping FYI
Ultima modifica da CrazeyM; 29 giu 2018, ore 6:51
Im having this issue, but both of those mods have been removed from the workshop.
i'm having the same problem , and it's clearly Improved Space Battles who made the RW went crazy, that pretty weird , i hope the Mod creator will find a issue
This has always been an issue with ISB Graphics mod, sadly indeed the mods that fix it are either outdated or aren't uploaded anymore and the ISB team never bothered fixing it themselves.
It's the main reason I stopped using this mod, which is a shame since I really like what the mod does correctly.
Ultima modifica da Xeonzs; 10 lug 2018, ore 11:00
So, quick fix. If you want to fix it yourself. Open the mod zip and open gfx/models/planets/z_isb_override_planetary_entities.asset and replace all occurences of "scale = 2.0" with "scale 1.0"
The Mod's zip file is in SteamApps/workshop/content/281990/692028161/
Thank you for posting that fix Skorpnok! is it replaced with " scale = 1.0 " or "scale 1.0"
Ultima modifica da Mc.turdle; 20 set 2018, ore 4:58
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