Company of Heroes 2

Company of Heroes 2

CheatCommands Mod II
 This topic has been pinned, so it's probably important
Janne252  [developer] 28 May, 2016 @ 2:02am
🗨 Feedback & Feature Requests
Please post your feedback & feature requests in this thread.
Last edited by Janne252; 28 May, 2016 @ 2:03am
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Showing 1-15 of 177 comments
Muni 29 May, 2016 @ 5:19am 
ngl this mod is really great, the new additions are really great, but i dont think im the first one who cant help but feel that this interface is alot less convenient and difficult to work with than the older one. But maybe thats how its supposed to be i dont know. If you could implement the old format but just add these new features or perhaps a toggle between formats; this one and the old one thatd be excellent and most appreciated.
Janne252  [developer] 29 May, 2016 @ 5:20am 
Ability based actions are not coming back. The new interface takes time to get used to. Thanks for the feedback.
Really like the mod so far, would be pretty nice if after closing the menu, and opening it again the tabs you had open before closing would save, so you could do some things much quicker.
Janne252  [developer] 30 May, 2016 @ 9:40pm 
Originally posted by Malcolm ''Ace'' Granger:
Really like the mod so far, would be pretty nice if after closing the menu, and opening it again the tabs you had open before closing would save, so you could do some things much quicker.

I've considered this a few times. I find menus staying open in the background to be a bit weird, as it goes against how dropdown menus work in operating systems and on websites.
Well, I suppose it would also be pretty nice to be able to create an shortcuts tab and you could put somethings you'd want there.
Janne252  [developer] 30 May, 2016 @ 11:34pm 
Originally posted by Malcolm ''Ace'' Granger:
Well, I suppose it would also be pretty nice to be able to create an shortcuts tab and you could put somethings you'd want there.
I've been thinking of a quickbar. The problem is locally configuring the list of items the user wants to have in their quickbar. This file would have to be manually edited with a text editor. Secondly it would require support for "re-routing" the button actions to the quickbar.
joão 3 Jun, 2016 @ 4:59am 
I think it would be cool, put an option in which add an AI take control, to the player only watch battles, to see playing computer, the better to see the intelligence of the actions of AI of the game, or control only one unit, as in the company of heroes 1cheat mode, that when you press F8 AI takes control of all functions, but without blocking the player and just press shift +>, to take control of the AI on a drive, leaving the play more free and a very fun thing, and I liked the COH1, if you give to do it, please do it!
Janne252  [developer] 3 Jun, 2016 @ 5:12am 
Originally posted by ☠blackkill22☭ ✠:
I think it would be cool, put an option in which add an AI take control, to the player only watch battles, to see playing computer, the better to see the intelligence of the actions of AI of the game, or control only one unit, as in the company of heroes 1cheat mode, that when you press F8 AI takes control of all functions, but without blocking the player and just press shift +>, to take control of the AI on a drive, leaving the play more free and a very fun thing, and I liked the COH1, if you give to do it, please do it!

At some point this was possible for COH2. As far as I can tell, it is no longer possible to order the AI to take over the local player.
Can we get the ability to spawn both the UKF and USF Weapon Racks?
Last edited by The Great Walk Forward (Musket); 3 Jun, 2016 @ 11:43am
Janne252  [developer] 5 Jun, 2016 @ 10:51pm 
Originally posted by Musket Marine:
Can we get the ability to spawn both the UKF and USF Weapon Racks?
I'll see if they spawn properly. In the meantime you can spawn the rack weapons from slot items spawn menu.
Originally posted by Janne252:
Originally posted by Musket Marine:
Can we get the ability to spawn both the UKF and USF Weapon Racks?
I'll see if they spawn properly. In the meantime you can spawn the rack weapons from slot items spawn menu.

Thanks :D
HellgateGuru 14 Jun, 2016 @ 9:09am 
What about a button getting control of the whole map?
When I use this mod I wanna test some stuff. But u need to be in your own territory to upgrade your units. By now you have to select every single point and change the owner. I think it would be awesome if you could change this with one button from the beginning.
Last edited by HellgateGuru; 14 Jun, 2016 @ 9:09am
Janne252  [developer] 14 Jun, 2016 @ 9:13am 
Originally posted by HellgateGuru:
What about a button getting control of the whole map?
When I use this mod I wanna test some stuff. But u need to be in your own territory to upgrade your units. By now you have to select every single point and change the owner. I think it would be awesome if you could change this with one button from the beginning.
Certainly doable.
Sotka 14 Jun, 2016 @ 11:51am 
Excellent mod :)
Here's a picture of my shenanigans:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=703735519

Would it be possible to add the ability to turn off HUD for fancier screenshots?
There is such an option, don't remember where but there is.
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