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Only suggestion I can think of (Unless long war allows you to pick more than 1 perk on rank up, not 100% sure)
Since faith shield is a def boost to anyone in range (If I'm understanding it right?) it might be worth having it at the same rank as sentient. Then you'd have the choice of a big def boost but only to yourself vs a team wide def boost.
Slight mod to FShield, if I can figure out how to do it, it'll be a 5-diam +20 def negates flank through enemy turn (Other than turns, exact buff provided by a thrown LW Smoke Grenade) and 10-diam +40 to everyone else in HDD. If I can't figure that out, it'll be 7-rad +30. But hey, if SPARKS and Jedi can do it, I can find a way.
Only other thing I've changed since last night is moving most of the damage values, buff/debuff percents, etc. over to config. (I've only taken two programming courses, but maximum modularity was highly prized)
Currently, it's running the halfway shield (I tried analyzing SPARK's Overdrive and Jedi's Force Speed to see how they changed other abilities but I couldn't find it. Think I'll check Stealth Overhaul's Silent Takedown ability next, see if I can figure out how it changes up sword abilities. Might be able to find something useful there), but at least that's enough to start testing.
The only problem I'm running into now is that the stun/holo abilities work reguardless of equipped weapon and I haven't qite figured it out. Just a big ago, it occured to me I could set them to 0 charges by default and give the ability a stupid high number (Think 99) if the right gear is held. That also gives me the opportunity to give them themed names (Took me an hour or so looking through my Re;birth SP and EXE lists to get those sorted out). That'll get it to initial-release-ready status
Once the initial release is out and I hopefully get some feedback, I'll be able to fix it up nice, add new icons, hopefully make it work with Mod Achievement System (Because it's not a proper Neptunia/XCOM crossover mod/game/abomination thing without obscure achievements, of course!)
Taking into account my inate Grifness, I'd guesstimate release sometime in mid to late August.
Also I tried to add Nep Bull as a level 2/3 defensive AWC ability,[www.ufopaedia.org] but none of my soldiers have rolled it yet.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1853423815