Stellaris
Civilian Trade
Roll Fizzlebeef 18 JUN 2016 a las 10:06
Evasive Behavior
I've encountered a bug with the ships' AI involving evasive behavior. It happens in 3 steps:

1. The ship warps into a system and notices enemies.
2. Sensing that there are enemies present and the ship is not on an evasion course, the evasive behavior takes control and attempts to flee to the closest safe system.
3. Sensing the change in course, the ship sets itself back on course toward its original destination.

Repeat steps 2 and 3. Forever.
Última edición por Roll Fizzlebeef; 18 JUN 2016 a las 10:06
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Roll Fizzlebeef 18 JUN 2016 a las 10:13 
It's the 10th year, and the only 2 currently existing trade ships are trapped in mining drone systems due to this behavior.
kyojin  [desarrollador] 19 JUN 2016 a las 4:14 
I'm working on a fix atm. Could you get me a copy of your save file so I can test it before pushing the update.
Roll Fizzlebeef 20 JUN 2016 a las 2:25 
Publicado originalmente por kyojin:
Could you get me a copy of your save file so I can test it before pushing the update.
Sorry, I deleted the save after some tactical... miscalculations. Involving a fallen empire. But it's happened at least once in every game I've played with this mod.
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