Space Engineers

Space Engineers

Easy Automation V2.0
escetic 13 Mar, 2022 @ 7:49pm
Open successful but thrown error stops processing
I can get the blast door open/closed with this, but it throws an error:
Check Two!(Debug LCD(OpenCloseBlastDoor)§2)
the Action "Open" was not found in the block "RobspBlastDoor"

Except it IS successfully opening and closing the blast door, so it must have been found Open on the block. The error stops the processing immediately. Any ideas? Is there an error overide which allows continuing the processing even with errors?

@BlastDoorOps{
WriteNew Debug LCD = "Check One!"
@OpenCloseBlastDoor
}
@OpenCloseBlastDoor{
WriteLine Debug LCD = "Check Two!"
@SwitchLight
Open RobspBlastDoor
WriteLine Debug LCD = "OpenCloseBlastDoor Called"
}

@SwitchLight{
WriteLine Debug LCD = "Check Three!"
OnOff RobspBlastDoorLightRed
OnOff RobspBlastDoorLightGreen
}