ARK: Survival Evolved

ARK: Survival Evolved

[WIP] Carts & Wagons (Open Source)
Engram Overrides For Primitive & Modded Servers
Edit file: Game.ini and place the strings under the [/script/shootergame.shootergamemode] (or whatever bracket stuff you have there]

Use the Following Format:

Originally posted by How To Add the Override:

OverrideNamedEngramEntries=(EngramClassName="EngramEntry_SmallWoodenDinoCart_C",EngramHidden=false,EngramPointsCost=5,EngramLevelRequirement=20,RemoveEngramPreReq=true)

EngramEntry_SmallWoodenDinoCart
EngramEntry_SmallWoodenWagon
EngramEntry_WoodenCart

1 - Make sure to append "_C" to end of every engram you enter

2 - Adjust the EngramPoint Cost and EngramLevelRequirement for your server

3 - RemoveEngramPreReq - means that no pre-requisites are required for crafting, you may wish to change this to False.
Last edited by Sweet Briana 💋™; 8 Jun, 2018 @ 8:33pm
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Showing 1-3 of 3 comments
ShawnDaGeek 8 Jun, 2018 @ 3:06pm 
Do we need to add EngramEntry_DinoEngine_Wood EngramEntry_DriveShaft_Wood_C to each engram override or is that just the example?
That is an example of a single Engram Entry that controls that specific Engram.

The Engram guide is in my profile.

"EngramEntry_WoodenCart_C"

"EngramEntry_SmallWoodenWagon_C"

"EngramEntry_SmallWoodenDinoCard_C"

It looks like i made a typo on that original post....way back when. :D

:cherrypie:

Check my profile for the Guide. It will show you how to locate the Engrams for that mod in your folders so you can then do a check for Engrams in that specific folder for that mod.

*EngramEntry* <--- Search string for the mod folder associated with this Mod ID#.

Have fun! Apologies for the confusion.
:cherrypie:
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