Team Fortress 2

Team Fortress 2

Abyss
static 17 Jun, 2016 @ 3:18am
I found bugs/mistakes on the map
Strange fps drop:
pos: 3124.57 -749.09 353.03
ang: 5.42 -132.21 0.00

pos: -3124.57 749.09 353.03
ang: 3.16 42.82 0.00

pos: -2260.69 704.09 212.03
ang: -23.29 170.33 0.00

Tauntkilling:
(Player can get himself stuck and keep using soldier's kamikaze taunt to instantly kill
players who walk by)

pos: -1794.04 1960.92 99.00 to -1762.10 2134.44 -99.00

pos: 1794.04 -1960.92 99.00 to 1762.10 -2134.44 -99.00

pos: -1322.62 475.53 22.97

pos: 1322.62 -475.53 22.97

Accidental suicide:
(Player can get stuck between the 2 rooms on top of each other wich can crushthe player)

pos: -724.36 409.69 449.21

pos: 724.36 -409.69 449.21

Missed clipbrush:
(Not sure if it's meant to be like that but could effect the gameplay of the map very hard)

pos: 2985.12 -444.25 604.03

pos: -2985.12 444.25 604.03

I hope I helped with the developement of the map :)

By the way the map is really nice and has potentional in competitive team fortress 2 scene
even with the small size of the map.

-fłαρi.
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Showing 1-2 of 2 comments
Blade x64  [developer] 17 Jun, 2016 @ 3:03pm 
Noted, I'll see what I can do. Can't really do anything about the room crushing though.
static 18 Jun, 2016 @ 12:49am 
Maybe playerclip, clip or toolbrushes could fix it. :)

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Showing 1-2 of 2 comments
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