Stellaris

Stellaris

Stellaris Reworks Mod
Fortitude of the Night  [developer] 1 Jul, 2016 @ 10:47pm
Update v1.2.1
Ok so I have put in a lot of new work adding techs and new ship designer features, and tweaking some older work done to this mod. I cannot promise everything is going to be balanced perfectly as this takes an incredible amount of time, and I am working on this mod alone.

Newly Added Stuff

Created New Technologies:

Society:
Xeno Ecology
Xeno Empathy
Xeno Meditaiton Sciences
Ecological Engineering
Advanced Ecological Engineering
Secrets of the Sentient Brain

Physics:
Subspace Information Networks
Polymorphic Software
Advanced Sub Atomic Theory
Applied Relativity
Unified Field Theory
Photon Wave Mehcanics

Psionics:
Psionic War Beasts

Engineering:
Liquid Light Circuity
Advanced Science Lab
Planetary Unions
Core Industrial Administrative Ethics

Ship Designer:

New Navigational Sensors - In the ship sensor selection
New Ship Computers

New Empire Unique Buildings Minus their Graphics (sorry)
The Super Collider
Glactic Institute of Technology


Edit to existing Features:

Increased costs of combat computers and ship sensors.
Reworked Hull points of all ship builds