XCOM 2
Even More Maps!
Phantom 6 Oct, 2016 @ 5:53am
Possible bug?
Hello great mod. I encountered some bugs but i am not sure if its caused by this mod. I had a slums mission plot and to be specific it was the plot of your mod. (the second plot from the last in your screenshots, where xcom spawn between the two small parcels and the mission objective is in the large parcel). 1. before mission starts, in the skyranger loading screen there was no picture of the map (not a big deal), but i am interested if this has something to do with the plot. 2. the large parcel was a big production hall (not sure if this parcel is from you). The big garage door in the middle had line of sight like it would be open, but it was closed, i could take cover from it. Also i could run through it. I had no option to close or open it. (maybe this was because i throw a nade on the wall next to the door, but in this case this means the door has no destruction animation and i could take cover from it). The parcel itself had two production lines, one with pelican and one with gardendwarfs.
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Showing 1-5 of 5 comments
McDenny's 09  [developer] 25 Oct, 2016 @ 12:13am 
I don't have any slums plots. To my knowledge the only mod that does add new slums parcels is Maps by Vozati
Phantom 25 Oct, 2016 @ 1:28am 
maybe it was not a slums mission but it was the plot of your screenshot map. Maybe a other mod author uses a similar or the same plot. I do not know. HOwever it is not a big deal. If you know more please let me know.
Phantom 6 Dec, 2016 @ 12:15pm 
A other bug occuring to me: i had no chance to complete first mission gatecrasher because ther was nothing to blow up. also there was no mappreview (picture) in the skyranger (during loading the mission). Any idea whats wrong? https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=813556427
McDenny's 09  [developer] 6 Dec, 2016 @ 2:20pm 
Strange. Definately looks like Plaza_3 has no idea how to handle Gatecrasher being disabled on it.
Phantom 6 Dec, 2016 @ 2:24pm 
I also do not know. The map itself is really great :D It is not a big deal i just had to start a new game. I am not sure if this has something to do with map mods, but maybe there is a option where you can set the point for mission objectives.
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Showing 1-5 of 5 comments
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