XCOM 2
XSkin System
 This topic has been pinned, so it's probably important
robojumper  [developer] 25 Jun, 2016 @ 10:57am
For mod Authors: Compatibility
As you may have seen, I already added quite some mods to the supported list.
However, if you are a mod author, you might want to add compatibility without having to rely on me updating my mod. Here's how to do it:

STEP 1: Create the config file.
In your mod in the Config folder, create a file named XComSkinSystem.ini.

STEP 2: Create the header.
In XComSkinSystem, the first line should be:
[XSkinSystem.X2DownloadableContentInfo_XSkinSystem]

STEP 3: Add your weapon templates.
+SkinConfigs=(BaseTemplateName="AssaultRifle_CV", TemplateName="AssaultRifle_Advent_CV")
AssaultRifle_Advent_CV is a skin for AssaultRifle_CV

If you make your mod compatible, drop a comment so I can link to your mod from the description ;)

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Did you know that my mod also features a system to create the templates for you without having to write code, only via configs? Check out the link here[docs.google.com]
Last edited by robojumper; 25 Jun, 2016 @ 1:26pm
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Roknar 12 Jun, 2019 @ 10:39pm 
Hi there,
I added my own attachment models for a gun.
Would this also work the for the attachments?
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