RimWorld

RimWorld

Blueprints
Mussels 1 Feb, 2021 @ 2:13pm
Broken blueprint due to removed mod
Hey, i've got a blueprint that used a mod item i no longer have installed - i cant delete the blueprint because it acts like i'm right clicking on the blueprint a thousand times a second

is there another way to delete the blueprint?
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Showing 1-4 of 4 comments
Twilight 14 Apr, 2021 @ 12:09am 
Hi, i just came to write about the exact topic. The log gets spammed with nullreference exception messages instead of simply letting the user just remove the bogus blueprint. I hope this can be fixed with a try block in c#. It happens as soon you move your mouse over the blueprint. The context menu doesn't have a chance to display properly because of the message log flooding.

Edit:typo
Last edited by Twilight; 17 Apr, 2021 @ 1:18am
Sacheverell 17 Jul, 2023 @ 9:26pm 
Bit unhappy to report this is still a bug.
felonious_caper 28 Jul, 2023 @ 9:06pm 
Originally posted by Sacheverell:
Bit unhappy to report this is still a bug.
Same issue here. It's only some blueprints that are bugged.
Mordred 6 Oct, 2024 @ 1:28pm 
same :(
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Showing 1-4 of 4 comments
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