Stellaris

Stellaris

Elite Militaries
Neverr  [developer] 8 Aug, 2016 @ 6:46pm
New EM Type: Traders Coalition
Traders Coalition: A Unique EM Type Based on the idea of building a massive fleet of traders and generating income based off of it!

Ethos Alignments: N/A

Bonuses and Maluses:

No Upkeep on smaller ships
Higher base cost on all ships due to having to be outfitted with both trader and military tech
No shields (Or Extremely weak shields)
No Energy Weapons (Sorry team, or very slow ROF energy weapons)
Slight Armor bonuses
Fast Warp Times/ Out of combat speed
Low FTL Damage taken
Corvettes, Destroyers generate massive trade income
Slightly Slower RoF
Higher than normal Base damage
Weak Evasion
Large Naval Capacity as both your civilian and miitary ships are one in the same

Style of Play: You generate income based on the size of your fleet's smaller sized ships. They act as trading hubs and cargo freighters as they move across space collecting and trading goods. (Aka they generate monthly income) Both a blessing and a curse, a lategame Traders Coalition can stack minerals and energy very quickly with a sizable fleet, then being able to sacrifice the fleet and rebuild it rather easily due to large mineral and power reserves.

Weaknesses: Prone to harassment early on and can't handle consecutive losses in a row as it hinders their ability to rebound back to full power.

Megacorp Federation: As the Coalition grew unified against the ever growing threats of the galaxy they eventually merged into one galactic-wide MegaCorp.

Bonuses and Maluses:

Much More Military Based, bonuses on weapon damage, regulated ROF, bonus to shields
Smaller Ships no longer generate income due to negligible effects on the overall income of the MegaCorp
Costs of Smaller ships regulated, now have upkeep and can be mass produced at high speed due to being streamlined for military use.
Battleships and Above now act as Near Planet-Sized Mega Freighters designed to transport enormous loads across dangerous sector space.
Battleships+ Now Generate Massive income and have a huge cost spike due to being equipped with highly advanced matter transfer technology that assists with the movement of Cargo to and from the ships cargo Bays.
Tile Mineral and Power production has skyrockted due to a streamlined Economical Structure
Research Levels regulated

Style of Play: With a dedicated force of military ships you can now aggressively strike at enemies with quickly assembled military forces. Now your battleships equipped with the proper Matter Transfer Technology act as Planetoid sized Cargo Freighters while still functioning as a military force to be reckoned with.

Weaknesses: Similar to the pre-evolved Traders Coalition, with a slightly easier time rebounding due to a cheap military force.
Last edited by Neverr; 9 Aug, 2016 @ 8:37pm
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Showing 1-2 of 2 comments
Neverr  [developer] 8 Aug, 2016 @ 6:47pm 
This EM Will be out With or around the time of the 2.1 Update! :D
Jiur 10 Aug, 2016 @ 2:31pm 
Sounds interesting, looking forward to it :D
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Showing 1-2 of 2 comments
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