Team Fortress 2

Team Fortress 2

RockSmasher
Rock Hard Stats.
I'm so sorry
Last edited by Dèlila (out of practice); 9 Jan, 2017 @ 5:44pm
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Showing 1-15 of 20 comments
While weapon is active:
+25% damage bonus
On kill:deal mini crits for 6 seconds
-30% slower firing speed
-15% slower movement speed
FiveEyes  [developer] 2 Jul, 2016 @ 5:18am 
Pros:
+ 15% Damage bonus
+ Can hit mutliple targets in one swing

Cons:
- 20% slower swingspeed

Pyro is all about hitting multiple targets up close, now it can happen with his melee.
The Lazi One 2 Jul, 2016 @ 5:29am 
Originally posted by FiveEyes:
Pros:
+ 15% Damage bonus
+ Can hit mutliple targets in one swing

Cons:
- 20% slower swingspeed

Pyro is all about hitting multiple targets up close, now it can happen with his melee.


Great idea!
Sims_doc  [developer] 2 Jul, 2016 @ 9:43am 
That's great idea for mutliple targets but it doesn't have a risk, You've got your reward and then if you fail then the weapon damages you for that hit.

Pro's

+ Damage bonus
+ Can hit mutliple targets in one swing

Con's

- If hits one target damages self
- Slower swingspeed
Hunter Eye 2 Jul, 2016 @ 9:40pm 
all of this only counts when its in your hand

+no knokback from any bullet sourses
+50% knokback resistans from all sourses
+50% fire imunety
+10%more damage

-30% slower everything
-no random crits

the havel rock of tf2
Paper 3 Jul, 2016 @ 3:10am 
+15% faster deploy speed
Mini-crits targets launched airborne by explosions, airblast, grapple hooks or other attacks

20% longer switch away time.
+15 percent bullet vulnerability while this weapon is active
+10% damage vulnerability while using a speed boost
No random critical hits

Killing with this weapon stores "speed boosts" to a maximum of 5 which can be used by pressing alt-fire while this weapon is active. Each speed boost lasts 0.8 seconds.
Tameesha 4 Jul, 2016 @ 6:20am 
Originally posted by PaperBag (G.E.W.P):
+15% faster deploy speed
Mini-crits targets launched airborne by explosions, airblast, grapple hooks or other attacks

20% longer switch away time.
+15 percent bullet vulnerability while this weapon is active
+10% damage vulnerability while using a speed boost
No random critical hits

Killing with this weapon stores "speed boosts" to a maximum of 5 which can be used by pressing alt-fire while this weapon is active. Each speed boost lasts 0.8 seconds.
Looks interesting.
ZetaPaladin 4 Jul, 2016 @ 2:42pm 
Pros
+On hit: Slow movement speed (of target) by 45% for 3 seconds.
+Always crits whenever it should minicrit.
+Crits cause target to bleed.

Cons
Player's movement speed is decreased by 15% when weapon is active.
-35% slower firing speed.
-15% slower equip speed.
-Player carries only 175 Flamethrower ammo.
-No random crits.
R0K3TC4T 6 Jul, 2016 @ 1:26pm 
Originally posted by Squiddy:
Pros
+On hit: Slow movement speed (of target) by 45% for 3 seconds.
+Always crits whenever it should minicrit.
+Crits cause target to bleed.

Cons
Player's movement speed is decreased by 15% when weapon is active.
-35% slower firing speed.
-15% slower equip speed.
-Player carries only 175 Flamethrower ammo.
-No random crits.
2 op can you imagine being slowed to the speed of a heavy as a scout for THREE WHOLE SECONDS and if your a heavy not even the gloves of running urgently are going to save you add a higher damage ontake while active and lower the stun speed

Da' Crazy Woddy 6 Jul, 2016 @ 4:56pm 
Seems nice as a skin... just kddin bru !
Mah Stats :

+20% Damage
+15% Explosions Protection
~On Kill : Drops a small ammo pack
~On Hit : The Enemy gets a 10% Slower Speed Movement
-25% Firing Speed
-10% Healing by picking up health packs
-10% Speed Movement (When Equiped)
~On Kill : -30% Speed Movement for 5 sec's.
~On Hit : -40% Healing by picking up health packs for 10 sec's

Hope You Like It :steamhappy:
Shamershon 9 Jan, 2017 @ 12:59pm 
-10% movement speed when holding
-20% slower firing speed
+15% bonus damage to engineer buildings
+15% bonus damage
pyro can no longer pick up large health packs but medium and small provide ammo as well
ElemAngell 29 Apr, 2017 @ 12:26pm 
Originally posted by The Lazi One:
Originally posted by FiveEyes:
Pros:
+ 15% Damage bonus
+ Can hit mutliple targets in one swing

Cons:
- 20% slower swingspeed

Pyro is all about hitting multiple targets up close, now it can happen with his melee.


Great idea!
Yeah!
ElemAngell 29 Apr, 2017 @ 12:27pm 
Originally posted by Mochi Sandvich:
While weapon is active:
+25% damage bonus
On kill:deal mini crits for 6 seconds
-30% slower firing speed
-15% slower movement speed

I like it.
Da' Crazy Woddy 30 Apr, 2017 @ 10:26am 
Gotta Re-Do my stats :
(Even if this dont make it into the game)

+15% Explosive Damage Resistance
+15% Bullet Damage Resistance
+20% Damage

-When recived 2 direct projectiles damage, the weapon will
broke, leaving you with a stick wich has -90% Damage Bonus
(Reload time is 10s)

To avoid broken the weapon you must pick up ammo packs (medium and full only)
or wait 4s to reload a bar wich shows you how much time it have until its broken

Like this :
Weapon [---] [---]
When hit 1 time
Weapon [---] [ ] 4s
When hit 2 times
Weapon [ ] [ ] 10s
Silverwind 18 Jun, 2017 @ 10:55am 
Pros:
Removes sappers
+10% damage bonus
Knockback
Cons:
100% slower attack speed
On miss: Marked for death for five seconds. Idiot.
+10% damage vulnerability
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