Garry's Mod

Garry's Mod

Global Persistence
chesiren 23 Oct, 2018 @ 10:43am
Restart and map change
when i restart or change the server map, it save nothing :/ how i can fix it to make this like permaprops (who can resist to restarts and map changes)

i can't use permaprops because it broke your npcs spawnplatforms https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=107821465 :/

please help me and sorry for my bad english
Last edited by chesiren; 23 Oct, 2018 @ 10:44am
< >
Showing 1-3 of 3 comments
Lexi  [developer] 24 Mar, 2019 @ 11:14am 
I'm very sorry I didn't get back to you on this - Steam didn't send me a notification.
Did you manage to solve this or do you still need help?
chesiren 24 Mar, 2019 @ 11:18am 
problem is solved now i use nextbots and to make spawn platform for them i made this in lua/autorun/server

local function rut()
local runb = #ents.FindByClass( "nb_spawner_spetsnaz")
if runb < 10 then
local rnb = 10 - runb
for i = 1, rnb do
local ru = ents.Create( "nb_spawner_spetsnaz" )
ru:SetPos(Vector(9015-300*i, 10950, -40)) --gm_marsh
--ru:SetPos(Vector( 6662, 3750+100*i, -543 )) --cs_assault
--ru:SetPos(Vector( -680-200*i, -809, 199 )) --de_dust2
ru:Spawn()
end
end
end
timer.Create( "ruspawn", 5, 0, rut )
Lexi  [developer] 24 Mar, 2019 @ 12:21pm 
cool, glad you solved your issue.
< >
Showing 1-3 of 3 comments
Per page: 1530 50