Stellaris

Stellaris

Strange Homeworlds (Standalone) - Discontinued :(
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yin 27 Jul, 2016 @ 12:54am
Bug Reports
Thought I would start a bug reports thread. I have some bugs of my own:

This post is current as of 27-7-2016

Minor bug: When the flavor text for the new homeworld traits is selected, the effects will say that it increased "pc_planetclass_habitablity" by whatever number should be there. Just a localization issue.

Less minor bug: When one of the new homeworld traits is selected, the species portraits, city appearance, and ship appearance menus will all break until the homeworld type is deselected. When the menus break, the portrait animation also halts. When this bug is in effect, it becomes impossible to change species appearance, city appearance or ship appearance.
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Dosaki  [developer] 1 Aug, 2016 @ 11:17am 
Nice.
The main place where I keep track of the bugs is on github so I'll copy the ones reported here into Github Issues.

I've added your first bug here: https://github.com/dosaki/strange-homeworlds/issues/3
Your second bug is caused by the same as this one: https://github.com/dosaki/strange-homeworlds/issues/1

This last one seems to be non solvable... at the moment anyway.
MadSolar 26 Nov, 2016 @ 4:12am 
Do you need a certain resolution for the UI? Because for me the planet selection is bugged and I cant get the option for the other worlds, just the defaults. Found what was causing the problem, the mod Ethic and Goverment Rebuild was stopping the planet type selector from working properly when in use with this mod for some reason.
Dosaki  [developer] 21 Dec, 2016 @ 8:49am 
You need to use the compatibility patch if you want to use Ethics and Government Rebuild as well
Cyberspacer 27 Apr, 2017 @ 4:02pm 
Under Gaseuos it only shows Habitats instead of Gas Giants
Amadeus 27 Apr, 2017 @ 9:00pm 
Gaseous planets do not appear, habitats do in their place. l will say, adding habitat only for species would be cool if somehow you could add a trigger that gives the habitat only species the ability to build more. Secondly the planet selection screen has a minor visual bug where the circle around planet selection is much larger and off center.
Dosaki  [developer] 28 Apr, 2017 @ 5:00am 
Oh crap, I think they're on top of each other!

Good catch. I'll fix it when I get home.
Dosaki  [developer] 28 Apr, 2017 @ 3:43pm 
Fixed the position of habitats
Silvanor 28 Apr, 2017 @ 4:34pm 
Looks like when choosing molten as home world im getting some other random planet type instead. Anyone else having that happen?
Dosaki  [developer] 28 Apr, 2017 @ 4:43pm 
I can't replicate.
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