Project Zomboid
Necro Forge 2.9b [Build 41]
 Тема закреплена. Скорее всего, здесь есть важная информация.
Svarog  [Разработчик] 10 окт. 2017 г. в 15:43
NecroForge Feature & Mod Support Requests
If you want me to add some feature or add some mod's items to NecroForge, post it here.

If I can I will.
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Сообщения 115 из 53
any update about ghost mode without super speed? can it be done?
Svarog  [Разработчик] 11 окт. 2017 г. в 4:36 
Автор сообщения: cocoayoc
any update about ghost mode without super speed? can it be done?

Unfortunately I couldn't get it to work and believe me, I tried.

That being said, I'm currently working on another update, I'll try some more, no promises.
Отредактировано Svarog; 11 окт. 2017 г. в 4:56
Svarog  [Разработчик] 13 окт. 2017 г. в 18:24 
Maybe. I'll look into it sometime.
Автор сообщения: Svarog
Maybe. I'll look into it sometime.
in similarity to that, can you make it compatible with the EPIC BATTLE MOD so that the spawned people can have the debug powers i give my person? god mode for a big group would be great to see, for example
Svarog  [Разработчик] 14 окт. 2017 г. в 9:33 
Автор сообщения: cocoayoc
any update about ghost mode without super speed? can it be done?

I can't get it done.

Invisibility from zombies is hardcoded to GhostMode and GhostMode is hardcoded to have the speed modifier, hell, every movement speed modifier and variable I could find is hardcoded and inaccessible, if there is a way to alter player's speed via Lua code, i can't find it.

If it ever changes I'll be sure to make the appropriate modifications but until then, I'm sorry.
Svarog  [Разработчик] 14 окт. 2017 г. в 10:10 
Автор сообщения: Svarog
Maybe. I'll look into it sometime.

Spawning basic random Survivors (Friendly or Hostile, up to you) from Survivors mod will be added as a Brush (Same as the Zombie Spawning one).

If I can get faction spawns before Monday in I will. I'd like to update NF sometime on Sunday (Tomorrow) as it currently has some broken functions (Vehicle Build Related).

It will of course require that Mod Support Plug-In is active, otherwise those Brushes won't show up.
hi again, can you add the SPRAY PAINT mod items?
Svarog  [Разработчик] 3 ноя. 2017 г. в 3:45 
They should be added? Spray paint should be covered by the plug-in. I'll double check when I have access to a PC.

Also sorry for being very quiet past few weeks, life's kind of a mess :S might be a while before I get back to doing stuff.
Автор сообщения: Svarog
They should be added? Spray paint should be covered by the plug-in. I'll double check when I have access to a PC.

Also sorry for being very quiet past few weeks, life's kind of a mess :S might be a while before I get back to doing stuff.
oh, maybe i just missed them
hi Svarog, you make cool mods :)

i dont know if this is possible, but is there any way to locate player-placed building objects?
basically in solo mode, i picked up several fridges and brought them together, placing them to the outside of some kind of small warehouse in muldraw to make it my base, and got lost lol :)

if it helps at all, i placed about 5 or 6 Wooden storage crates outside, and stacked on top of each other, several times.

i know it sounds silly, and now i am using a coordinates mod, but it would be cool to be able to locate it again since i dumped tons of stuff there, including some crafted items from other mods too.

i also put some kinds of containers (large dolly-type trolleys i think from hydrocraft), next to 3 fridges close together in case useful :)

if my base doomed to be lost forever?
Отредактировано pgames-food; 7 ноя. 2017 г. в 17:16
btw i think i recognise it from the maps as the the big urban warehouse.... hopefully that is the one but will need to test it to be sure :)
Edit: yup i found it :)
Отредактировано pgames-food; 10 ноя. 2017 г. в 1:15
Hi!
Can u add known all recipe in debug?
hi again, can you please add MAIN MAP, the one that shows every area? i saw several are available for seperate areas but not for all combined
Svarog  [Разработчик] 9 янв. 2018 г. в 22:07 
Sure, Just give me a few days, finally got a decent laptop, should be back in business updating NF soon. Will likely get to it when I have a few days off work.
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