Sid Meier's Civilization V

Sid Meier's Civilization V

Girls und Panzer Mods
 This topic has been pinned, so it's probably important
Chiisai-Icchi  [developer] 6 Jul, 2016 @ 2:00pm
Suggestions, Ideas, Questions etc.
Leave suggestions for schools for me to prioritise; ideas about different uniques for different schools, and I will sometimes ask you guys questions regarding the Civs.
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Showing 1-15 of 987 comments
HistoricHippos 7 Jul, 2016 @ 8:42am 
For Anzio, I think they should be a culture-type civ (maybe their Unique Building should be the festival/food stands seen in the Anzio OVA?).
Chiisai-Icchi  [developer] 8 Jul, 2016 @ 12:57am 
Originally posted by Historic Hippo Team:
For Anzio, I think they should be a culture-type civ (maybe their Unique Building should be the festival/food stands seen in the Anzio OVA?).
Hmm, nice ideas, thanks :)
Chiisai-Icchi  [developer] 8 Jul, 2016 @ 1:00am 
Originally posted by MrLions:
You should totally do Pravda girls High school and have Kayusha as the leader!!

You could do the T-34 tank, T-34/85 tank and a heavy tank like the JS tank xD
for the unique ability thing you could do like Pravda school tanks deal 25% more on tundra/snow squares. You could also do some katyusha ability so tanks that are next to one another gain 10% damage output and +2 movement speed :SocialPolicy:
I'm already making the pravda civ (check the announcement discussion if you haven't yet), I don't know how I would be implementing the ability you mentioned. But I have made the tanks perform better on snow an tundra, so look forward to that. :)
HistoricHippos 8 Jul, 2016 @ 9:10am 
To add on to my Anzio suggestion, perhaps their Unique Units would be their tankettes which, while obviously having substantially lower combat potential, would have beefed-up movement/no movement penalty when crossing rough terrain (they're lightweight after all).

For Saunders, since numbers is their game, maybe their cities should have extra production when producing armored/military units so they can crank out tanks fast. Perhaps they should also have improved airlift capability of some sort (as demonstrated in the movie with their cargo plane) if that's possible.
HistoricHippos 8 Jul, 2016 @ 9:20am 
For Pravda, I've been thinking that their Unique Ability should reflect their tactics employed against Ooarai: luring the enemy and surrounding them. To represent this ingame, perhaps enemy units should get either a movement/vision penalty whereas Pravda units get massive flanking bonus?
Chiisai-Icchi  [developer] 8 Jul, 2016 @ 10:29am 
Originally posted by Historic Hippo Team:
To add on to my Anzio suggestion, perhaps their Unique Units would be their tankettes which, while obviously having substantially lower combat potential, would have beefed-up movement/no movement penalty when crossing rough terrain (they're lightweight after all).

For Saunders, since numbers is their game, maybe their cities should have extra production when producing armored/military units so they can crank out tanks fast. Perhaps they should also have improved airlift capability of some sort (as demonstrated in the movie with their cargo plane) if that's possible.
Hmm, definitely some nice ideas, although I'll have to look into what kind of things I can do for the airlift (if any).


Originally posted by Historic Hippo Team:
For Pravda, I've been thinking that their Unique Ability should reflect their tactics employed against Ooarai: luring the enemy and surrounding them. To represent this ingame, perhaps enemy units should get either a movement/vision penalty whereas Pravda units get massive flanking bonus?

I don't know if I can implement the vision penalty when next to enemy units; if it isn't in the coding there won't be much I can do. The massive flanking bonus is okay, but then again it's pretty similar to the current Ooarai UA.
HistoricHippos 9 Jul, 2016 @ 8:06am 
Now that Pravda's out, who's next?
Astolfo (real) 9 Jul, 2016 @ 8:29am 
Can you make civilization from spin-off manga?
Chiisai-Icchi  [developer] 9 Jul, 2016 @ 11:39am 
Originally posted by Historic Hippo Team:
Now that Pravda's out, who's next?
To be honest, it all depends on which team I can gather enough materials for. I mean for pravda, it took a while to get the right diplomacy image and icons fof Katyusha, so it all depends. Although once I do decide I will announce it.
Chiisai-Icchi  [developer] 9 Jul, 2016 @ 11:43am 
Originally posted by Grandmaster Yaika:
Can you make civilization from spin-off manga?
It depends on how much relavent material I can gather for them, since most of the images and art are from the anime/movie. For the spin off manga, there might be coloured images for them but most likely fan art that I will need permission from the author for use, so it will be much more difficult to gather enough to make a civ. So for now will be the main ones and the others will have to wait I'm afraid :(
AtlantesHellsing 9 Jul, 2016 @ 5:34pm 
Quick question if you don't mind do you plan on doing Saunders and St. Gloriana?
Last edited by AtlantesHellsing; 9 Jul, 2016 @ 5:34pm
Chiisai-Icchi  [developer] 10 Jul, 2016 @ 2:42am 
Originally posted by cucu2000:
Quick question if you don't mind do you plan on doing Saunders and St. Gloriana?
Yes, I do plan on doing Saunders and St. Gloriana at some point.
HistoricHippos 11 Jul, 2016 @ 9:59am 
I just had an idea for Chihatan's Unique Ability: what if, whenever their military units start an attack, Chihatan gains a certain amount of happiness and/or culture + whatever else. This could encourage an aggressive playstyle that's appropriate for the school (charge, charge, and more charge).
Chiisai-Icchi  [developer] 11 Jul, 2016 @ 11:35am 
Originally posted by Historic Hippo Team:
I just had an idea for Chihatan's Unique Ability: what if, whenever their military units start an attack, Chihatan gains a certain amount of happiness and/or culture + whatever else. This could encourage an aggressive playstyle that's appropriate for the school (charge, charge, and more charge).
I think I can implement culture on kill and golden age points on kill
Bluebird 11 Jul, 2016 @ 5:32pm 
Can you make a St. Gloriana civ please?
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