Stellaris

Stellaris

More Edicts Mod
Lukas  [developer] 19 Jul, 2016 @ 11:23am
More Edicts
- Grand Admiral ( influence cost 2.25 )
navy size +20%
ship fire rate +10%
ship accuracy +5%
ship evasion +5%
ship sensor range +10%
ship speed +5%
ship combat speed +10%
ship shield regen +10%

- Grand Engineer ( influence cost 2 )
ship armor +10%
ship accuracy +5%
ship hitpoints +10%
ship upkeep -10%
ship shield hp +10%

- Grand Architect ( influence cost 1.5 )
planet clear blocker cost -20%
planet clear blocker time -10%
planet building cost -20%
colony development speed +15%
building time -15%
planet sensor range +10%

-Grand Explorer ( influence cost 1.5 )
science ship survey speed +25%
anomaly research speed +30%
anomaly generation chance +40%
anomaly fail risk -20%

-Grand Scientist ( influence cost 1.5 )
technology research speed +5%
all resource (physics,society,engineering) research +15%

-Grand Leader ( influence cost 2.25 )
army morale +15%
army dmg +10%
army upkeep -15%
army build cost -15%
army build speed +10%
pop happiness +10%
influence +70%

-Space Marine Training ( influence cost 2.25 )
army health +15%
army morale +15%
army dmg +15%

-High-End Generator ( influence cost 1.25 )
energy +15%
minerals -5%

-Grand Miner ( influence cost 1.0 )
minerals +10%
food -5%

-Grand Farmer ( influence cost 1.0 )
food +10%
energy -5%

- Small Depot ( influence cost 0.8 )
max minerals 2000
max energy 1000
max influence 250

- Medium Depot ( influence cost 1 )
max minerals 3000
max energy 2000
max influence 500

- Imperial Depot ( influence cost 2 )
max minerals 6000
max energy 3500
max influence 1000