XCOM 2
[Vanilla] RPKn
 This topic has been pinned, so it's probably important
∑3245  [developer] 7 Jul, 2016 @ 12:21am
General Feedback Thread
This thread purpose is to provide feedback, whether its good or bad, so that I can improve this mod and future releases. Rules apply here.

THIS IS NOT THE THREAD TO SUGGEST WHAT WEAPON I DO NEXT.

Bugs go to the other thread.
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Showing 1-3 of 3 comments
Blessed Empire 12 Mar, 2017 @ 3:20pm 
Is it possible to edit the damage of the weapon so it can do the same amount of damage as the default cannon?
∑3245  [developer] 12 Mar, 2017 @ 3:48pm 
Originally posted by The Hipster Warrior:
Is it possible to edit the damage of the weapon so it can do the same amount of damage as the default cannon?

Of course. Just open XComConfig_S79RPKn_Primary.ini file in <steam>\steamapps\workshop\content\268500\719311132\Config and edit the damage value there
Blessed Empire 12 Mar, 2017 @ 3:56pm 
Originally posted by E3245:
Originally posted by The Hipster Warrior:
Is it possible to edit the damage of the weapon so it can do the same amount of damage as the default cannon?

Of course. Just open XComConfig_S79RPKn_Primary.ini file in <steam>\steamapps\workshop\content\268500\719311132\Config and edit the damage value there
Ok, thanks.
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Showing 1-3 of 3 comments
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