Don't Starve

Don't Starve

Bingo!
 This topic has been pinned, so it's probably important
Joe  [developer] 7 Jul, 2016 @ 6:43am
Feature Requests & Suggestions
Is anything about the mod annoying or bothersome? Do you have an idea for something that'd make the mod better? Post whatever it is in here please. This just makes it neat and easy for me so that I can go back to a central location to read suggestions and feedback.
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Showing 1-5 of 5 comments
BlastToBits 8 Jul, 2016 @ 5:51am 
hope to have better explanation of how the in-game Control Panel settings affect the Bingo board generated. perhaps better explanation in this mod page

- does each option/tick encompass a list of items that become included upon clicking it?
- or is it such that every item has a tag allocated to it, and only when all or sufficient tags are selected, it can be included in the board?
- especially, how does Long-term option stack with the rest? because if overworld, caves and ruins are all deselected, shdnt no options appear? i hope for better explanation, because when i select Long-term option only for Medium difficulty, it doesnt seem to change the board
-how does the shaded bar that highlights a particular difficulty work when other options from other difficulties are selected too? for e.g. the shaded bar highlights Extreme difficulty, but i also have vanilla, RoG, Overworld options ticked from Wimp column



in-game Control Panel settings to remain upon save and quit and then returning, so we know what options we had selected for that particular Bingo challenge board
BlastToBits 8 Jul, 2016 @ 5:54am 
ability to change some of mod settings from the in-game Control Panel. the color options so far are very nice, but quite a hassle to have to save and quit, enter mod page, then go back into the game. i wanna try all the colors @_@

better contrast for items completed on the Bingo board for some of the color options. having Black for items completed is not quite as nice as the Red on Gold color contrast
Last edited by BlastToBits; 8 Jul, 2016 @ 5:56am
Joe  [developer] 8 Jul, 2016 @ 6:31am 
Appreciate the feedback @BlastToBits. To answer your question about how the checkboxes work: when you toggle a checkbox on, a specific list of items will be included in the master list that the generator randomly chooses 25 items from. If the longterm checkbox is toggled on, then the longterm items are included in the master list, but since there are only 5 items in the case of medium mode, there's less of a chance that you'll see them since it's purely random at the moment. I could make a special exception so that lists with smaller amounts of items are given priority. I've already done this with a few things.

I check to see if the master list contains at least 25 items in the DS version, and if not then I add in a "base" list that contains items that you should be able to find in any expansion or level, so if you deselect everything, that's why you're still getting items.

Having checkboxes checked in other difficulties that aren't selected will have no bearing on the outcome of the board.
I'm having a problem that when ever I press b or what ever I change it to the menu wont pop up.
K1R1T021 18 Jan, 2019 @ 12:26am 
I'd love a hamlet update
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