ARK: Survival Evolved

ARK: Survival Evolved

Skies of Nazca
Zexi 2 May, 2017 @ 8:21am
HELP UNABLE TO START SINGLEPLAYER (error down below)
LowLevelFatalError [File:H:\SVN_Ark_Live\Engine\Source\Runtime\CoreUObject\Private\UObject\Obj.cpp] [Line: 98]
Renaming an object (IndustrialForgeEmitter_C /Game/Mods/720200839/SkiesofNazca.SkiesofNazca:PersistentLevel.IndustrialForgeEmitter_C_0) on top of an existing object (IndustrialForgeEmitter_C /Game/Mods/720200839/SkiesofNazca.SkiesofNazca:PersistentLevel.DESTROYED_IndustrialForgeEmitter_C_CHILDACTOR_1) is not allowed


VERSION: 256.71
KERNELBASE.dll!UnknownFunction (0x00007ffe0db33c58) + 0 bytes [UnknownFile:0]
ShooterGame.exe!FError::LowLevelFatal() (0x00007ff7b1271606) + 0 bytes [h:\svn_ark_live\engine\source\runtime\core\private\misc\outputdevice.cpp:354]
ShooterGame.exe!UObject::Rename() (0x00007ff7b131e4ee) + 85 bytes [h:\svn_ark_live\engine\source\runtime\coreuobject\private\uobject\obj.cpp:98]
ShooterGame.exe!AActor::Rename() (0x00007ff7b195ecef) + 17 bytes [h:\svn_ark_live\engine\source\runtime\engine\private\actor.cpp:690]
ShooterGame.exe!UChildActorComponent::DestroyChildActor() (0x00007ff7b19e7c77) + 232 bytes [h:\svn_ark_live\engine\source\runtime\engine\private\childactorcomponent.cpp:215]
ShooterGame.exe!AActor::MarkComponentsAsPendingKill() (0x00007ff7b1968209) + 0 bytes [h:\svn_ark_live\engine\source\runtime\engine\private\actor.cpp:3466]
ShooterGame.exe!UWorld::DestroyActor() (0x00007ff7b1b1b4d6) + 0 bytes [h:\svn_ark_live\engine\source\runtime\engine\private\levelactor.cpp:566]
ShooterGame.exe!AActor::Destroy() (0x00007ff7b1966980) + 0 bytes [h:\svn_ark_live\engine\source\runtime\engine\private\actor.cpp:2951]
ShooterGame.exe!UFunction::Invoke() (0x00007ff7b12f5290) + 6 bytes [h:\svn_ark_live\engine\source\runtime\coreuobject\private\uobject\class.cpp:3746]
ShooterGame.exe!UObject::CallFunction() (0x00007ff7b1341292) + 0 bytes [h:\svn_ark_live\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:399]
ShooterGame.exe!UObject::ProcessContextOpcode() (0x00007ff7b134459c) + 0 bytes [h:\svn_ark_live\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1431]
ShooterGame.exe!UObject::ProcessInternal() (0x00007ff7b13418bf) + 0 bytes [h:\svn_ark_live\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:594]
ShooterGame.exe!UObject::CallFunction() (0x00007ff7b1341692) + 0 bytes [h:\svn_ark_live\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:509]
ShooterGame.exe!UObject::ProcessInternal() (0x00007ff7b13418bf) + 0 bytes [h:\svn_ark_live\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:594]
ShooterGame.exe!UObject::CallFunction() (0x00007ff7b1341692) + 0 bytes [h:\svn_ark_live\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:509]
ShooterGame.exe!UObject::ProcessInternal() (0x00007ff7b13418bf) + 0 bytes [h:\svn_ark_live\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:594]
ShooterGame.exe!UObject::CallFunction() (0x00007ff7b1341692) + 0 bytes [h:\svn_ark_live\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:509]
ShooterGame.exe!UObject::ProcessInternal() (0x00007ff7b13418bf) + 0 bytes [h:\svn_ark_live\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:594]
ShooterGame.exe!UObject::CallFunction() (0x00007ff7b1341692) + 0 bytes [h:\svn_ark_live\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:509]
ShooterGame.exe!UObject::ProcessInternal() (0x00007ff7b13418bf) + 0 bytes [h:\svn_ark_live\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:594]
ShooterGame.exe!UObject::CallFunction() (0x00007ff7b1341692) + 0 bytes [h:\svn_ark_live\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:509]
ShooterGame.exe!UObject::ProcessInternal() (0x00007ff7b13418bf) + 0 bytes [h:\svn_ark_live\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:594]
ShooterGame.exe!UObject::CallFunction() (0x00007ff7b1341692) + 0 bytes [h:\svn_ark_live\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:509]
ShooterGame.exe!UObject::ProcessInternal() (0x00007ff7b13418bf) + 0 bytes [h:\svn_ark_live\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:594]
ShooterGame.exe!UObject::CallFunction() (0x00007ff7b1341692) + 0 bytes [h:\svn_ark_live\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:509]
ShooterGame.exe!UObject::ProcessInternal() (0x00007ff7b13418bf) + 0 bytes [h:\svn_ark_live\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:594]
ShooterGame.exe!UObject::CallFunction() (0x00007ff7b1341692) + 0 bytes [h:\svn_ark_live\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:509]
ShooterGame.exe!UObject::ProcessInternal() (0x00007ff7b13418bf) + 0 bytes [h:\svn_ark_live\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:594]
ShooterGame.exe!UFunction::Invoke() (0x00007ff7b12f5290) + 6 bytes [h:\svn_ark_live\engine\source\runtime\coreuobject\private\uobject\class.cpp:3746]
ShooterGame.exe!UObject::ProcessEvent() (0x00007ff7b1342a28) + 0 bytes [h:\svn_ark_live\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:931]
ShooterGame.exe!AActor::ProcessEvent() (0x00007ff7b195e92f) + 0 bytes [h:\svn_ark_live\engine\source\runtime\engine\private\actor.cpp:594]
ShooterGame.exe!FLatentActionManager::TickLatentActionForObject() (0x00007ff7b1b12a22) + 0 bytes [h:\svn_ark_live\engine\source\runtime\engine\private\latentactionmanager.cpp:130]
ShooterGame.exe!FLatentActionManager::ProcessLatentActions() (0x00007ff7b1b1236b) + 0 bytes [h:\svn_ark_live\engine\source\runtime\engine\private\latentactionmanager.cpp:74]
ShooterGame.exe!UWorld::Tick() (0x00007ff7b1b23755) + 0 bytes [h:\svn_ark_live\engine\source\runtime\engine\private\leveltick.cpp:1279]
ShooterGame.exe!UGameEngine::Tick() (0x00007ff7b1a4e18c) + 0 bytes [h:\svn_ark_live\engine\source\runtime\engine\private\gameengine.cpp:1148]
ShooterGame.exe!FEngineLoop::Tick() (0x00007ff7b076045c) + 0 bytes [h:\svn_ark_live\engine\source\runtime\launch\private\launchengineloop.cpp:2412]
ShooterGame.exe!GuardedMain() (0x00007ff7b075a8bc) + 0 bytes [h:\svn_ark_live\engine\source\runtime\launch\private\launch.cpp:140]
ShooterGame.exe!GuardedMainWrapper() (0x00007ff7b076190a) + 5 bytes [h:\svn_ark_live\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGame.exe!WinMain() (0x00007ff7b0761a38) + 8 bytes [h:\svn_ark_live\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]
ShooterGame.exe!__tmainCRTStartup() (0x00007ff7b2c946bd) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007ffe11028364) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffe111d70d1) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffe111d70d1) + 0 bytes [UnknownFile:0]
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Showing 1-6 of 6 comments
Dragon 24 May, 2017 @ 3:00pm 
getting similar errors myself, anyfix for this?
Zexi 25 May, 2017 @ 12:58pm 
The issue with me was a mod error i don't recall what the mod was but it was something with admine configs...
BBOSensei 9 Jun, 2017 @ 8:38pm 
i am having the same exact problem on my game as well
Azamat Bagatov 10 Jun, 2017 @ 1:04am 
so is there fix for this? because when I press play singleplayer my pc would crash
Zexi 10 Jun, 2017 @ 9:07am 
@TcccT Yeah there is a fix i think it was caused by ACM, Just try to launch it first without any mods and add mods to see which one is corrupting the data... Hope this helped !

Dragon 6 Jul, 2017 @ 7:39pm 
i just came back to this post. i still cannot launch without even without mods. Going to try and verify AGAIN....hope this works, some friends andi were hoping to play on a server soon
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Showing 1-6 of 6 comments
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