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I, indeed, have a few mods install. There are a few mods I suspect this may caused it.
1) LW mods
2) Grimy's Loot Mod
3) mods everything
4) Ammo And Vest Slots
I understand it is selfish of me asking you to make it compatible with other mods, but, if you have the spare time, could you please look into it?
Thank you!
I have only been testing ammo and vest slots and the following is the finding so far:
1) Nanofabric doesn't seems to work alone but when used with exo suit it gives the extra 2 points.
2) XCOM T-shirt (a vest added from ammo and vest slots mod) do give extra armor
3) All other vest also seems to work indepdently
4) Without ammo and vest slots, nanofabric also works indepdently
Hopefully these helps, thank you for looking into it, the class is great fun with only this skill not working properly all the time for some odd reason.
EDIT: I have gone back to non-test save and now the XCOM T-Shirt doesn't work either.
I am not sure what is causing it. I will keep playing the campaing and hopefully I could give you more hindsight into this problem.
EDIT2: It seems like all I have to do is re-equip my first ultility slot to XCOM T-Shirt (ie. equip grenade then change that back to XCOM T-Shirt)
Even with this method, nanofiber (or nanoscale vest) still doesn't work.
Sorry for not making clear.
Yes, it works well without ammo and vest mod (for me, not sure about @JiMMy
When ammo and vest on:
1) with my current tech tree, nano doesn't work without exo
2) mod added vest works even without exo but sometimes need to be re-equip before it actually works
3) all other vanllia vest also works without exo but sometimes also needs to be re-equip for it to take effect on the field.
hope this helps