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Just don't put your zeus modules/unit near that zone.
If I put anything far from the starting point, the mission generator isn't starting (it can be an ace pointing modul for example).
If I put game master modul near them and make s2 of it's owner (not s1 because again the mission editor isn't starting), then before the insertion he has zeus ability. After the insertion he lost it.
I am new to editing did I something wrong?
Add a unit somewhere. Name him 'zeus' Drop a Zeus Module, set the owner to 'zeus'. Link them together (I forget which key this is, or if it's even still necessary) and that's it.
Just don't put the unit/module anywhere near the starting zone, because I'm pretty sure he wipes the area after initilization.