Nainstalovat Steam
přihlásit se
|
jazyk
简体中文 (Zjednodušená čínština)
繁體中文 (Tradiční čínština)
日本語 (Japonština)
한국어 (Korejština)
ไทย (Thajština)
български (Bulharština)
Dansk (Dánština)
Deutsch (Němčina)
English (Angličtina)
Español-España (Evropská španělština)
Español-Latinoamérica (Latin. španělština)
Ελληνικά (Řečtina)
Français (Francouzština)
Italiano (Italština)
Bahasa Indonesia (Indonéština)
Magyar (Maďarština)
Nederlands (Nizozemština)
Norsk (Norština)
Polski (Polština)
Português (Evropská portugalština)
Português-Brasil (Brazilská portugalština)
Română (Rumunština)
Русский (Ruština)
Suomi (Finština)
Svenska (Švédština)
Türkçe (Turečtina)
Tiếng Việt (Vietnamština)
Українська (Ukrajinština)
Nahlásit problém s překladem
That could work... what settings do you think could work well?
Well, there could be a similar function to parts of medieval mode, where only certain guns and weapons are allowed...
Or the Blu Team manages to help the Tank Cart shoot its way across the map and shoot the Red's Fuel Depot, for their Cart. Vice Versa. Tracks are important because each team requires it to push their cart. Because of course this is an payload race.
It would require maybe twenty minutes due to the possible size and side objectives.
...then again, this was an idea I had four years ago, at that. Plus, it's only a concept, but it makes fair food for thought.
┐( ̄ヘ ̄)┌