RimWorld

RimWorld

Misc. Robots
GrynnReaper 26 Dec, 2021 @ 9:29am
Getting this error, is it something i can fix myself?
It generates endlessly if any of the misc. robots are active, the base stations vanish and the errors start


Exception printing AIRobot_RechargeStation_Cleaner51566 at (146, 0, 114): System.NullReferenceException: Object reference not set to an instance of an object
at Verse.Graphic+AtlasReplacementInfoCacheKey..ctor (UnityEngine.Material mat, Verse.TextureAtlasGroup group, System.Boolean flipUv, System.Boolean vertexColors) [0x0001d] in <cdbd0ed5089a418da09b9a259f9dbd8f>:0
at Verse.Graphic.TryGetTextureAtlasReplacementInfo (UnityEngine.Material mat, Verse.TextureAtlasGroup group, System.Boolean flipUv, System.Boolean vertexColors, UnityEngine.Material& material, UnityEngine.Vector2[]& uvs, UnityEngine.Color32& vertexColor) [0x00028] in <cdbd0ed5089a418da09b9a259f9dbd8f>:0
at Verse.Graphic.Print (Verse.SectionLayer layer, Verse.Thing thing, System.Single extraRotation) [0x000d3] in <cdbd0ed5089a418da09b9a259f9dbd8f>:0
at Verse.Thing.Print (Verse.SectionLayer layer) [0x00006] in <cdbd0ed5089a418da09b9a259f9dbd8f>:0
at Verse.ThingWithComps.Print (Verse.SectionLayer layer) [0x00000] in <cdbd0ed5089a418da09b9a259f9dbd8f>:0
at Verse.SectionLayer_ThingsGeneral.TakePrintFrom (Verse.Thing t) [0x00000] in <cdbd0ed5089a418da09b9a259f9dbd8f>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch3 (string)
Verse.SectionLayer_ThingsGeneral:TakePrintFrom (Verse.Thing)
(wrapper dynamic-method) Verse.SectionLayer_Things:Verse.SectionLayer_Things.Regenerate_Patch0 (Verse.SectionLayer_Things)
Verse.Section:RegenerateLayers (Verse.MapMeshFlag)
Verse.MapDrawer:TryUpdateSection (Verse.Section)
Verse.MapDrawer:MapMeshDrawerUpdate_First ()
(wrapper dynamic-method) Verse.Map:Verse.Map.MapUpdate_Patch1 (Verse.Map)
(wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch2 (Verse.Game)
Verse.Root_Play:Update ()
< >
Showing 1-1 of 1 comments
Haplo_X1  [developer] 26 Dec, 2021 @ 2:26pm 
No, sorry. I have no idea why the NullRef is thrown, as here nothing is changed on the graphic handling. But you have a lot of patches here. most likely one of the patches goes somewhere it shouldn't at the time. My tipp would be a mishandling in the Error_Patch3, but to be honest it can be any of the patches..
< >
Showing 1-1 of 1 comments
Per page: 1530 50