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I've noticed that some of the press laws are a bit more attractive than others. Not to call any of them out (Productive), but I am going to be tweaking them today.
I am presently thinking a PP cost increase for all, a switch from a flat production bonus to production efficiency gain for Productive, and to add another bonus to Nationalism.
Unless something weird happened between this build and the last, they have always been in the GFX folder.
I do want to keep this thread on topic though. I will create a thread for general discussion and questions
I'm surprised I havent been shouting that as much when I started working on this.
I plan on adding debuffs to Women's Auxillary through Egalitarianism in today's build
Egalitarianism is an example of something I think is nearing fair. Considerable cost, huge reward.
Mixing additional negative maluses in that aren't cost-related is hard in the current framework of the game, but in the future I think it'd be cool to see political power cost entirely removed from these bonuses and instead attach ideas solely to conditions met (some steep, some not). Not sure if original tag conditions work with these, but this project could evolve to country-specific ideas based heavily on historical events (and a ♥♥♥♥♥♥♥♥ more work, obviously).
Your work looks promising and I'll be keeping tabs on future updates.
What every countrie does with this pp is just get the ministers and compagnies a bit faster and after that the recruitment laws so i think that needs some changing.
The initial 150 PP and the minor PP bonuses granted through some of the new laws were designed to help a player spend less time getting to the government they want and more time playing as it.
Now that the AI is (partially) finished. I can effectively explore the balance implications of such a move on the AI.
Initially I am not as concerned as this bonus extends to all countries, but we shall see how that plays out.
Even though i think that's a minor downside i still have to say great mod and keep it up. Did 2 small mp's with it and from what i've gathered everyone liked/loved the mod.
I hope you all like Cabinets when we release them. We are almost ready to share even more details than we did in the development diary :)
For example, Vanila electronics research bonus is 20%(including Atomic) + free trade 10% + free press 10% + Company 10 % (can be applied) + (5% U.K. national focus). So if the Country have 50% research bonus, research can be only 1 day.
Free Press is probably going down to 5% and Women laws are being re-worked next patch.