Don't Starve Together

Don't Starve Together

Multi-Worlds DST
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Thanatos 11 Jun, 2018 @ 11:08am
Dedicated server won't start with only Multi-Worlds DST mod enabled
Hi, my friends and me have a private dedicated server to play together since hosting ourselves from our game client gets sometimes a bit laggy.

This mod is amazing and it works fine if I host a game from my client, but it's throwing an error when I try to run it on the dedicated server.

We're using this leveldataoverride.lua https://pastebin.com/Tu9krvkc (generated when creating a game in client and copied to the dedicated server). This is the full server log which contains the error messages[pastebin.com].

The error summary: #[string "scripts/map/level.lua"]:103: TaskSet 'multi' has no data! If preset 'MULTIPRESET' was created with mods enabled, please enable the mods.

We have no clue about what's happening there, Multi-Worlds DST is the only mod enabled and cannot get the server to start :( is there something we are missing?

Thanks for this amazing mod!
Last edited by Thanatos; 11 Jun, 2018 @ 11:13am
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[Anvil] Super Nintendo Chalmers  [developer] 11 Jun, 2018 @ 1:57pm 
Thanks for letting us know. I will look into it. Please be patient. :)
Thanatos 11 Jun, 2018 @ 4:28pm 
Thank you for taking the time to look into it ^^ let me know if you may need further details.
[Anvil] Super Nintendo Chalmers  [developer] 17 Jun, 2018 @ 6:26am 
It has taken a while for me to look at it, but I just did. It seems the fault is not with the mod, but the fact that you did not enable the mod properly.

Look at this: [00:00:33]: DoLuaFile Error: #[string "scripts/map/level.lua"]:103: TaskSet 'multi' has no data! If preset 'MULTIPRESET' was created with mods enabled, please enable the mods.

Did you add the mod to dedicated_server_mods_setup.lua in your dedicated server's mods folder? It should include this part:

ServerModSetup("726432903")

This will make sure that your dedicated server downloads the latest version of the mod. This is probably the source of your error, since you don't have the MULTIPRESET data, which is clearly present in the mod.
Thanatos 17 Jun, 2018 @ 10:30am 
Hi @Joachim,

I'm so sorry, you're right, the mod was not being loaded. I was using this docker image[github.com] and I thought it was being built every time I started it, but it was not happening so the new mods were not being loaded.

Now it's working just perfect. Sorry for the inconvenience!
[Anvil] Super Nintendo Chalmers  [developer] 17 Jun, 2018 @ 11:01am 
No problem! I'll close this issue. :) Feel free to open a new issue if you're experiencing any problems.
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