Stellaris

Stellaris

More Events Mod
Kuroda 12 Apr, 2022 @ 8:15am
Interdimensional Rifts
I was wondering how the Intersimensional Rifts work? I have 2 of them in my empire but after I explored one and settled the nexus system I can't seem to activate the other one? Am I missing something?
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Showing 1-12 of 12 comments
Malthus  [developer] 12 Apr, 2022 @ 8:20am 
Is the other rift active and you already were in the system? (I assume that is the case if it is in your empire)
In theory it should be working like the l gates just with the extra step of needing to be explored like a wormhole first.
Have you checked if you are able to explore the other rift from the side of the rift, not the nexus?
Kuroda 12 Apr, 2022 @ 9:01am 
Yes, I have science ships next to the rifts in all 3 systems but no option to explore the 3rd rift...
Malthus  [developer] 12 Apr, 2022 @ 9:09am 
I guess you are using a lot of mods and I wouldn't be able to load the savegame with only mem?
Kuroda 12 Apr, 2022 @ 9:38am 
I'm running 19 mods in my current game (most of them Real Space and Guilli)
Malthus  [developer] 12 Apr, 2022 @ 10:00am 
Ok no problem. I just created a testevent for this situation.

So my setup was: New game, with gates active, spawned a starbase in each system with an active rift, spawned a scienceship in each of those systems, researched all technologies to be able to use the rifts.

Now I used the scienceship in one of the systems (with scientist) to explore the first rift. Worked. Could send it through to the nexus. But wasn't able to send the ship to any of the other systems as the rifts were not yet explored.

Then I used the next scienceship in another system with an unexplored rift put a scientist in and explored that rift. Now I was able to pass through that one as well. Works exaclty as intended on my end.

Did you do anything differently?
Kuroda 12 Apr, 2022 @ 11:18am 
No, I came across the first rift very early in the game and I conquered the system with the 2nd rift later. After that I researched the tech and I opened the first one, claimed the nexus and I wasn't able to explore the other one. I remember it happening in another game too and I thought I needed to repair the Habitat in the nexus first but that didn't help...
Malthus  [developer] 13 Apr, 2022 @ 6:13am 
Having the Nexus does not accomplish anything in itself as I explained. You have to explore from the side of the Rift endpoints to be able to navigate them.

Can you check again just to make sure that you indeed are unable to do so? If this was the case then I'd have a problem to replicate the issue.
Kuroda 14 Apr, 2022 @ 6:44am 
Update: Apparently you need 2 techs for some rifts (Rift travel AND rift stabilization). I had no idea so I apologize for the inconvenience! I still love the mod though, it's a must have!
Last edited by Kuroda; 14 Apr, 2022 @ 9:18am
Malthus  [developer] 15 Apr, 2022 @ 2:38pm 
Originally posted by Kuroda:
Update: Apparently you need 2 techs for some rifts (Rift travel AND rift stabilization). I had no idea so I apologize for the inconvenience! I still love the mod though, it's a must have!
Ah I see. The RUINED ones are broken and need to be restored first like inactive gateways. This is why I asked if all your rifts were active. So in this case everything is working as intended.
No inconvenience at all. If anything were broken, a detailed description of the problem is very helpful. (even better though if nothing is broken :) )
neurodise 6 Jun, 2023 @ 1:43pm 
Reviving this thread since it is the only result when searching. I'm having this issue, but I am well into the repeatable endgame research (tier 6 on most repeatable techs). The stabilization tech has yet to appear.

I don't have any broken gates in my empire and I am well ahead of my neighbors in research, so they don't have that tech either. So Gateway Activation tech is not appearing (this is the reason I was hoping to use rifts instead since a rift is at each end of my borders),

Is the stabilization tech a re-skin of the Gateway Activation tech? I realize this is an edge case, but since it acts as a substitute for gate tech, it probably shouldn't be reliant on having found a broken gate it in the same way, assuming that it is currently. If it's not that, I have no idea why the tech isn't appearing
Ashtero 18 Oct, 2023 @ 7:42am 
Had several playthroughs recently, but never got the Rift Stabilization (counting only playthroughs with Rifts exiting, every time got to repeatables, restored Star Throne).
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