Stellaris

Stellaris

More Events Mod
Era 30 Jul, 2024 @ 2:41pm
Spawn Chance
Hey, I am trying to have a run where every special system spawns, or as many as can, and I can't figure out why some systems don't spawn, and the solar_system_intializers don't appear to have a spawn chance to them sometimes. Is there anything I can do?
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Showing 1-4 of 4 comments
Malthus  [developer] 31 Jul, 2024 @ 4:42am 
Some are spawned during the game via event script, so there is no natural spawn chance.

Considering that some event spawned systems require a lot of additional setup to work as intended it unfortunately isn't as easy as just adding a spawn chance to them. There really isn't an easy solution that fits everything here.
Era 31 Jul, 2024 @ 4:02pm 
That's too bad, but thanks for the answer anyways
Violent Beetle  [developer] 2 Aug, 2024 @ 1:53am 
You might also be thinking about usage_odds and not spawn_chance

spawn_chance defaults to 100% but used to decrease probability of spawn. Most would be scaled_spawn_chance which is multipled by number of stars/100
Apostatis 29 Aug, 2024 @ 2:38am 
Hi, sorry to hijack this, but do you by chance know is there's a way to check if the Luminous Flame system has spawned in my galaxy upon starting a run?
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Showing 1-4 of 4 comments
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