ARK: Survival Evolved

ARK: Survival Evolved

Primitive Survival Equipment+
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SamKO  [pengembang] 17 Agu 2016 @ 11:29pm
NEW THINGS to be added in the future
Here are all the ideas which have currently a great chance to be added in one of the future updates to this mod.

This ideas are coming from the comments section and the IMPROVMENTS discussion thread, as well as my own ideas or ideas from other mods made primitive.

DON'T post here new ideas, for that use the IMPROVMENTS thread. ONLY post comments related to the upcoming items listed below, how to balance them, change something in the mechanics or if you think it shouldn't be added to this mod!

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New Plant turrets (exhaustion and bleed for now) - credit to @Tuscany
To create the special seed, a new chemical table (or something like it) will be added in which you genetically modify the normal plant x seed with the use of the specific drug. The seed will grow and consume fertilizer just like the normal plant would and the same amount till it's grown up

After that the consumption of the fertilizer will be drastically reduced, making it able to run for a month or more with just one fertilizer.

Unlike the vanilla plants it won't consume fertilizer will shooting, instead it will consume it's own fruits which will grow inside thee crop plot.

Now comes a new mechanics, for the plant to grow fruits you need to place a new structure "Bee Hive Box" close to it (close means like min 10 foundations close).

The "Bee Hive Box" will supply all the new plants in it's range (which i think will be 10 foundations in each direction), splitting the amount equally across all plants in range, so if you have a lot of plants, adding more boxes will increase the fruit growth. Max number of fruits in a plant will be close to max number of bullets in a auto-turret.

The "Bee Hive Box" is "powered by" tree Sap (one piece lasting for a long period), if you run out of sap, the plants won't grow new fruits, but they will still for as long as the have fruits inside.

The "Bee Hive Box" will also produce Honey which will be added to some other mechanic later, but for the beginning it will be a great source of food/energy which doesn't spoil.


Crystal MultiWeapon - credit to @xqy19971004
Just like the Obsidian Multi Tool, this weapon has more than one way to be used, in this case it's a combination of a bow and a pike, and just like the Multi Tool, switching modes will be don by pressing the mouse wheel or middle mouse button.


Primitive Bags - credit to an existing mod Backpack
Old bags which are skins to put on your favorite armor/clothes (chest-peace), adding a bag to the back of your character and slightly increasing you MAX carry weight.

Collectable Glowworms - credit to @Hiramas
Collectible Glowworms that you can but in a glass jar with some berries and that make a natural lamp. Use berries as fuel and the color changes according to the berry.

Trophy Hunter
This one is a work in progress from a while now, it adds a trophy hunter spear which make it possible to get trophies from all sorts of dinos if the dino is killed by that spear(the final hit need to be with the spear). It ads different trophy stands/holders. Also beside dinos you can collect body parts of your enemies and put them to show on spikes and other trophy stands.

A fancy Keratin club - credit to @TheMightySaurus
Does more base torpor. Extra features:
- you can apply Narcotic on it to get the most out of it, with a torpor bust
- you can apply Burn Drug on it to be used as a torch and do also Burn damage to the poor clubbed soul
- other drug variants may be added.
Terakhir diedit oleh SamKO; 25 Jan 2017 @ 7:24am