XCOM 2
Mark 21 Railgun
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∆ Negativz ∆  [ontwikkelaar] 22 jul 2016 om 2:28
Bug Reporting
Post bugs, glitches, and more here.
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∆ Negativz ∆  [ontwikkelaar] 22 jul 2016 om 2:30 
It's 5:30 AM in the morning and I haven't gotten any sleep yet, so if some immediate issues appear I won't be able to fix them right away, but I will get to them as soon as I can. Thank you.
adding the wepon to existing saves doesn`t seem to work. it just shows up in my inventory without theproper research (no magnetic nor beam weapons are researched). also the weapons seems to have 3 upgrade slots by default.
∆ Negativz ∆  [ontwikkelaar] 22 jul 2016 om 11:28 
Patched.
I notice sometimes that firing this weapon causes the game to crash. I've checked and everyone else seems to be fine shooting their guns, but the moment someone tries to fire the railgun I get a crash. Does your mod conflict with anything? I don't see how it should, but then again I'm on a Mac so I'm used to this crap happening
∆ Negativz ∆  [ontwikkelaar] 13 sep 2016 om 14:55 
Shouldn't interfere with anything. Probably a Mac related thing.
Long War2 bug: since they disabled the sqaud upgrade system, these items are not obtainable in game.
∆ Negativz ∆  [ontwikkelaar] 22 feb 2017 om 15:20 
Thank you for the heads up. At the moment I'm pretty busy with school work and I've been away from modding for a while. If you can still play LW2 without the railguns then that's ok for now until I find some free time to update my mods to be compatible with LW2. Sorry for making you wait a bit longer.
not sure if these'll work with WoTC, but i'll add the mod in when i'm about to hit plasma tier to see if they do show up. might work. there's one or two other weapon mods that still do, like the Batmod.
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