ARK: Survival Evolved

ARK: Survival Evolved

Indominus Rex Nemesis
retsam1 25 Aug, 2016 @ 2:44pm
Indom's "warning" roar.
Indom's warning roar when parked seems to have a pretty significant range, approximately 100-200 foundations in distance or more. To put this into perspective, you can hear it from half a typical islet away on the southern islets section of theisland map.

As well the roar is deafeningly too loud compared to other sounds in game.

Now imagine this scenario: you're on a server with multiple owners of bases near yours in different directions. They all have indom's parked at their base.

You walk a few steps in any direction in your base and get a deafening roar. You walk more you get another. etc etc.

You fly across the map and ever few seconds you hear park indom roars from other bases, drowning out the sounds of other things (like if you're hunting specific dino's you get sound ques from) etc etc.

In other words, the sound and distance of their warning roars seems a bit unreasonable.

To be starkly honest, I think the triggering roar should be removed and the roar be only an active part of one of their abilities or a seperate triggered ability otherwise. Having it auto and so loud and at such a great distance and when factoring many others with them becomes horrendously bad.
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YMD  [developer] 26 Aug, 2016 @ 4:21am 
ill reduce the roar range
retsam1 26 Aug, 2016 @ 4:40am 
Originally posted by ̀͠͏̡Pegi16̖̲͕:
ill reduce the roar range

Thanks I'll test it once you got it changed and test it on a server. If the sound byte volume could be lowered too that'd be helpful. Its to me double or more in volume from say the dgod roars(at close range) with no distance diminishing like other sounds have as you go farther out from the radius.
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