Starbound

Starbound

The Orcana
 This topic has been pinned, so it's probably important
Nemasys  [developer] 25 Aug, 2016 @ 3:27pm
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Last edited by Nemasys; 10 Sep, 2016 @ 10:01pm
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Nemasys  [developer] 25 Aug, 2016 @ 3:29pm 
The next update will include working recipes for all Orcana tridents and boltguns. I will also add in other missing recipes like orcanashipdoor and orcanashiphatch.
Nemasys  [developer] 27 Aug, 2016 @ 3:40pm 
Just so anyone that has subscribed to this thread knows, I just posted update B.4.1.0.

B.4.1.0

I have (finally) finished and added all of the Orcana weapons, and gave them the ability to craft all default weapons as well. Various other recipes have also been added. I'm still working on stuff, but if you see anything I missed or that is still missing feel free to post in the descussion section.


Change Notes:

- All Orcana tiered weapons have been implemented (Tridents and Boltguns)
- Added recipes for the existing coral material blocks and the chair. The strip lights will get recipes soon.
- Orcana ship door and hatch now have recipes as well
- Gave Orcana the ability to craft all the generic recipes that all of the vanilla races can make including standard weapons.
- I noticed that the Tech Upgrade Console had been changed with 1.0 and wasn't displaying the Orcana body. Fixed.
- Possibly something else that I'm forgetting.
Last edited by Nemasys; 20 Mar, 2017 @ 1:58pm
Nemasys  [developer] 10 Sep, 2016 @ 10:03pm 
Modding is going slow right now; real world stuff must take priority. Don't worry though - I'm still pushing those pixels.
Last edited by Nemasys; 10 Sep, 2016 @ 10:04pm
Nemasys  [developer] 20 Mar, 2017 @ 1:55pm 
IMPORTANT!

The next update will include a change to the Orcana strip light object. The current objects are being removed and replaced by a single dynamic object that is infinitely more convenient to build with.

I will keep the old objects in for an update cycle, but they will have an altered appearance and description to remind you to replace them with the new orcanalightstrip object. When the following update is released, the old strip lights will be completely removed. This should give plenty of time for everyone to replace the old with the new before the files are removed so that no errors or other funny business occur.

Thank you!
Nemasys  [developer] 3 Jun, 2017 @ 11:09am 
Well, It's been a while. From an outside perspective things have been quiet for a couple of months now, so I wanted to give a status report. I am currently working on polishing the giant coral biome by making and implementing custom art for the giant coral trees. I will also very likely adjust spawn rates for the small ambient plants to increase density. Things are working in Starbound 1.3 with all the new space update stuff, so there will be a working version available once 1.3 goes live. Orcana themed mech bodies will be coming as well, but I think my next big project for the Orcana will be villages. If any of you have any underwater Orcana builds using small village sized structures I would love to get some inspiration. And as always, constructive comments and suggestions are always welcome. Thanks, all!
Nemasys  [developer] 20 Sep, 2017 @ 11:30am 
Just a quick note to let you all know that I'm still alive, but unfortunately life needs to take priority right now. Because of that work on the mod has temporarily slowed down significantly, but it is not dead nor have I have not given up on it.

For those that use Discord I have started a server specifically for the Orcana mod and discussions related to it. Please feel free to stop by and say "hi" once in a while.
https://discord.gg/uweRu7h
Last edited by Nemasys; 20 Sep, 2017 @ 11:30am
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